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Memory channels one stick or two
A PC's memory works over channels, and two matching sticks in the right slots give it twice the bandwidth of one. A single stick runs on one channel. How much that costs depends on the game: with a strong graphics card at high settings the difference is often a few percent, and in games limited by the processor, or on built-in graphics, testing has found it to be much larger, up to around a third of the frame rate. The 1% lows suffer too.
- Look up your memory's make and model, and buy a second stick of the same kind. A matching pair, or a kit sold as two sticks, is the safest choice.
- Fit the sticks in the slots your motherboard manual names for two sticks. On most boards that is slots 2 and 4, counting from the processor, not the two next to each other. The manual says which.
- If the speed drops after fitting, turn XMP or EXPO on again in the BIOS (see Memory speed: XMP and EXPO).
TrayTrigger reads the memory sticks and the board's slots from Windows' hardware information. It flags a single stick only when the board has room for more. Memory soldered to the board, which is common in thin laptops, and boards with one slot are left out because there is nothing to add. Two or more sticks are shown as fine; Windows does not say which slots they are in, so TrayTrigger cannot tell whether they are paired correctly.
Part of Performance Tweaks. This page is the same text as the app's Learn more button, generated from Help/tweaks/stutter_channels.md. To fix something, edit that file (or open an issue); wiki edits are overwritten on the next sync.
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Performance Tweaks
- How Performance Tweaks work
- AMD V-Cache optimizer
- Auto HDR
- Browser and chat apps holding video memory
- Core Isolation / Memory Integrity (HVCI)
- Disable Delivery Optimization
- Disable Diagnostic Telemetry Sweeps
- Disable Fullscreen Optimization Compatibility Shims
- Disable Game Bar Captures and Background Recording
- Disable MMCSS Network Throttling
- Disable Mouse Acceleration (Enhanced Pointer Precision)
- Disable Multiplane Overlay (MPO)
- Disable Nagle's Algorithm (TCP Send Delay)
- Disable Sticky, Filter, and Toggle Keys Shortcuts
- Disable Xbox Game Bar Overlay
- Exclude Drivers from Windows Update
- Foreground Priority Boost
- Hardware-Accelerated GPU Scheduling (HAGS)
- Intel Application Optimization (APO)
- Keep the DirectX Shader Cache
- Memory channels: one stick or two
- Memory speed: XMP and EXPO
- NVIDIA Shader Cache: Unlimited
- Optimizations for Windowed Games (DirectFlip Model)
- Overlays: keep one
- Stutter Check
- System Restore points
- System Timer Resolution
- "Ultimate Plan - TrayTrigger" Power Plan (always on)
- Variable Refresh Rate for Windowed Games
- Windows Game Mode
- Windows Search is indexing
- Windows Visual Effects (Performance Mode)
Performance Profiles
- How Performance Profiles work
- 0.5 ms Timer Resolution Request
- Above Normal Process Priority (profile)
- CPU Cores
- Do Not Disturb While Playing
- Enable Auto HDR (profile)
- Enable HDR (profile)
- Exempt the Game From Power Throttling (profile)
- Frame Cap Just Under Your Refresh Rate (profile)
- MMCSS "Games" Task Priority (profile)
- NVIDIA: Prefer Maximum Performance (profile)
- Resizable BAR for Games NVIDIA Hasn't Decided On (profile)
- System Responsiveness (profile)
- "Ultimate Plan - TrayTrigger" Power Plan (profile)
- Unmute Speakers While Playing
- Windows Defender Exclusion for Game Files (profile)
- Windows High-Performance GPU Preference (profile)