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Commands
Every <arg> is required, [arg] is optional. Many commands only work in a
certain role (Civilian / LEO / Fire-EMS / Coroner / Dispatcher / Staff).
ℹ️ Some commands share a name on purpose (e.g.
/char). The client version runs and takes priority, so you get the behaviour described here.
| Command | Who | What it does |
|---|---|---|
/char |
Everyone | Open your character data sheet. Saving sets your RP name and joins you to the session. Supports unlimited presets. |
/character |
Everyone | Alias of /char. |
/vreg |
Everyone | Register the vehicle you're currently driving (plate, make, model, colour, owner…). |
| Command | Who | What it does |
|---|---|---|
/onduty <agency> <callsign> |
Member | Go on duty for an agency with a callsign (e.g. /onduty LSPD 1A-12). Sets dept, motto and loadout. |
/offduty |
On-duty | Go off duty, clear weapons & callsign. |
/job [name] |
Everyone | Start a civilian job by name; no name = set yourself unemployed. (LEO/Fire jobs must use /onduty.) |
| Command | Who | What it does |
|---|---|---|
/mdt |
LEO / Fire-EMS / Coroner | Open / close the MDT (default key O). |
/run <name or plate> |
LEO / Fire-EMS / Coroner | Run a person or plate; auto-opens the MDT on the result and broadcasts the run. |
/mdttheme [white|normal] |
Everyone | Switch the MDT colour theme (no arg = toggle). |
/dispatch [on|off|open] |
LEO / Dispatcher |
on/off = dispatcher duty; no arg or open = open the dispatch console. |
See Using the MDT and Dispatch console.
| Command | Who | What it does |
|---|---|---|
/p |
LEO / Fire-EMS | Panic button — broadcasts your callsign & location to all units. |
/xmit <message> |
LEO / Fire-EMS | Transmit a dispatch radio message. |
/cb <message> |
LEO | Crime broadcast with your callsign & current street. |
/leoreq <unit> |
On-duty | Request a unit to your scene (RP, unit "arrives" after a delay). |
/jail <id> <minutes> [reason] |
LEO | Jail a player. |
/unjail <id> [reason] |
LEO | Release a jailed player. |
/hospital <id> <minutes> |
LEO / Fire-EMS | Send a player to hospital. |
/unhospital <id> |
LEO / Fire-EMS | Release from hospital. |
/coroner <id> <minutes> |
Coroner / LEO / Fire-EMS | Mark a player deceased. |
/uncoroner <id> |
Coroner / LEO / Fire-EMS | Revive. |
| Command | What it does |
|---|---|
/rack |
Put your drawn long-gun back on the rack. |
/unrack [number|name] |
Take a weapon from your vehicle rack (no arg lists options). |
/drop |
Drop your currently equipped weapon. |
/firingmode |
Toggle your weapon's firing mode. |
/headlightmode |
Toggle headlight mode. |
| Command | What it does |
|---|---|
/me <action> |
Local emote — "You do X" to nearby players. |
/gme <action> |
Global version of /me. |
/do <text> |
Local scene description ("The door is locked"). |
/gdo <text> |
Global version of /do. |
/search <target> |
RP: "searches X, what do I find?" (local). /gsearch = global. |
/give <item> |
RP: hand something over (local). |
/report <id> <message> |
Report a player / issue to staff. |
RP commands need a name set first (run
/char).
| Command | What it does |
|---|---|
/engine |
Toggle engine (default G). |
/seatbelt |
Toggle seatbelt (default K). |
/door <1-4|front|rear|all> |
Open/close door(s). 1=FL, 2=FR, 3=RL, 4=RR. |
/window <1-4|front|rear|all> <up|down> |
Roll windows up/down. |
/trunk |
Open/close the trunk. |
/hood |
Open/close the hood. |
| Command | What it does |
|---|---|
/postal <code> |
Draw a GPS route to a postal code. |
/bus <route name> |
Draw a bus route on the map. |
/playerlist |
Toggle the player list (default I). |
/playtime |
Show your playtime. |
/showid |
Show your server ID. |
/dismiss |
Dismiss the nearest spawned ped/world prompt. |
/prop |
Open the prop menu. |
/hu |
Hands up (default U). |
/hh |
Hand on holster (default X). |
/settings / /vehicle / /session
|
Open the matching in-game menus. |
Restricted to staff — listed for server owners. Many require ACE permissions.
| Command | What it does |
|---|---|
/aop <text> |
Set the Area of Play. |
/aopvote A/B/C |
Start an AOP vote. |
/alert <text> |
Server-wide alert banner. |
/warn <id> <reason> / /advise <id> <text>
|
Warn / advise a player. |
/kick <id> <reason> |
Kick a player. |
/ban <id> <reason> · /tempban <id> <time> <reason> · /unban <id>
|
Ban management. |
/dc <id> |
Force-disconnect a player. |
/msg <id> <text> · /smsg <id> <text>
|
Direct message / staff message. |
/staff |
Toggle staff mode. |
/wl ... |
Whitelist management. |
/time <h> [m] · /freezetime
|
World time control. |
/ft · /rft
|
Freeze / unfreeze time helpers. |
/deleteentity · /dv
|
Delete the entity / vehicle you're aiming at / in. |
/patrolhost |
Patrol host controls. |
/calllog |
Print the MDT call/audit log (staff). |
These mirror the dispatch console buttons (dispatcher duty required):
/ddispatcher <onduty|offduty> · /denroute <callsign> <inc> · /donscene <callsign> ·
/dcode6 <callsign> · /dbusy <callsign> · /dclear <callsign> ·
/dunavailable <callsign> · /dattach <callsign> <inc> · /ddetach <callsign>
Command availability and agency codes depend on your server's config — when in doubt, ask your server team or check the FAQ.