An Angry Birds clone developed as part of the book Cocos2d-x Game Development Blueprints.
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Updated
Nov 25, 2016 - C++
An Angry Birds clone developed as part of the book Cocos2d-x Game Development Blueprints.
OpenGL simulation of wheeled vehicles.
It contains codes for getting started with box2d and opengl.
Using cinder to create a 2D version of 8-ball pool
A remake of the "Fireboy & Watergirl" game. Graphics were implemented using the SFML graphic library. Physics were implemented using the Box2D physical library.
A simple, cross-platform game engine made with C++. Supports multiple graphics APIs and built on top of open-source resources.
Using SFML and OpenGL to create a 2D Space Invader type game!
A speed typing educational game to help with SAT vocabulary.
Chassis2D is a game framework that aims to make the use of libraries, like SDL2 and Box2D, easy by wrapping around them.
借助 SDL2 和 box2d 实现的 C++ 版合成大西瓜游戏
Game prototype for Experimental Gameplay Project (EGP) 03/2010. Uses Indielib, box2d, OpenAL
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