PSX..ish game engine made with DiligentCore
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Updated
Jul 5, 2024 - C++
PSX..ish game engine made with DiligentCore
And empty version of my cheat framework
Demonstrate interoperability between Unity Engine and CUDA
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Simple "Game Engine" in progress.
Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...
Raytracing engine - engineering project at WUST
An imgui dx11 login interface base with XenForo/IPB authentication (DragonByte support)
Hardware accelerated DX11-based rendering engine created to support custom shader development
D3D11 - Technique - Mini-exploration into PBR and HDR
A simple introductory engine for learning. Based on DX11 pipeline and arranged with ECS.
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