Skill estimation systems for multiplayer competitions
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Updated
Jan 19, 2024 - C++
Skill estimation systems for multiplayer competitions
Control and estimation on Lie groups
SetSketch: Filling the Gap between MinHash and HyperLogLog
Kalman filter sanctuary - including continuous-discrete extended Kalman filter. Bring additional filters here for a bigger collection.
GammaRay: a graphical interface to GSLib and other geomodeling algorithms. *NEW* in May, 6th: Drift analysis.
A C++ library for vine copula models (w/ interfaces to R + Python)
R interface to the vinecopulib C++ library
pICP: plain Iterative Closest Point, a no-frills implementation in C++ of a simple rigid 3D registration algorithm. Easy to integrate, uses minimal dependencies.
A basic Kalman Filter implementation in C++ using the Eigen library.
Modular components for real-time mobile eye tracking.
JUCE application implementing an extended object tracker
A High-Level DRAM Timing, Power and Area Exploration Tool
SIA - C++/Python library for model-based stochastic estimation and optimal control
What is a camera calibration, why is it necessary, and how do we compute it?
A model for Blind Source Separation using Dictionary Learning
Navigation filters, transforms, and utilities
Central difference kalman filter which can work with states on a manifold
[deprecated] C++ back-end for the Common Partial Wave Analysis framework
A ROS-enabled tethered microquad that fits on your desktop
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