one bit per pixel game
-
Updated
Mar 3, 2016 - C++
one bit per pixel game
Team of robots cooperating to quickly map unknown environments.
Final year project for University of Bedfordshire - Exploration robot "Pathfinder"
Quest Simulation & Verification Tool for SDL/QSDL (PhD Thesis) - Simulation Class Library (SCL)
Bi-directional Rapid Random exploring tree path planner
Quest Simulation & Verification Tool for SDL/QSDL (PhD Thesis) - Main QUEST Program (QSDL --> C++)
Autonomous exploration on mobile robots using Topology-Grid Hybrid Map
Multi-robot exploration in ROS
Fourier transform algorithms collection.
Multirobot SLAM
Versatile entity-based simulation & visualization/gamification framework PROTOTYPE
Migrated from rosaria package and modified for student projects in 2017 UWA
Supplementary repository for the book "Bring Your Own Int" that implements an integer type with arbitrary length from scratch, just using booleans as bits.
Decentralized Multi-Agent Exploration on ROS with Distributed Deep Reinforcement Learning using A3C Algorithm
Quest Simulation & Verification Tool for SDL/QSDL (PhD Thesis) - Code Generator (CG)
A small project testing (and exercising) DFS, BFS and Dijkstra.
Try interactiv c++ in your browser, work with c like as Lua or Python. Template for practising with c++ based on xeus-clang in a jupyter lab or jupyter notebook.
Turtlebot 3 - Autonomous Exploration, Simultaneous Localization and Mapping, Navigation, SWARM
Project related files
REILLY is a Reinforcement Learning Library based on "Reinforcement Learning - An Introduction (second edition)" written by Sutton & Barto, developed with love by a foolish couple of computer scientists.
Add a description, image, and links to the exploration topic page so that developers can more easily learn about it.
To associate your repository with the exploration topic, visit your repo's landing page and select "manage topics."