One framework for creating powerful cross-platform games.
-
Updated
May 27, 2024 - C#
One framework for creating powerful cross-platform games.
Unreal Engine .NET 6 integration
🚀Actors is a framework empowering developers to make better games faster on Unity.
A small C# game framework
a simple cross-platform game framework made in C# dotnet core
A powerful MonoGame extension framework for developing cross-platform games.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
RTA - a third person open world game - godot game engine - Community driven project
Architecture-agnostic code and tools to make Unity based games.
Manages your game UI's
Create, edit, generate hex mesh in Unity Editor mode.
Python IDE & level based graphical interface for Unity3D
🎮 OxyEngine - 2D full-featured open-source crossplatform game engine
Strategy framework for Unity, with turn base, real time and mix mode.
Contains a collection of useful unity tools for developers including our generic unity design framework which allows you to focus on what you actually want to do in your game. It's easy, fast, extensible and compatible with all gaming genres/platforms.
A simple and user-friendly framework for writing small graphical apps in C#.
Hierarchy-Based Entity Component System (ECS) Framework
A 2D .NET Game/App Framework for Windows & Linux
Add a description, image, and links to the game-framework topic page so that developers can more easily learn about it.
To associate your repository with the game-framework topic, visit your repo's landing page and select "manage topics."