ShaderLabs is an IDE for learn GLSL or editing existing codes
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Updated
Oct 12, 2018 - C
ShaderLabs is an IDE for learn GLSL or editing existing codes
Syntax highlighter lexer for GLSL (OpenGL Shading Language) to use with CodeLite cross platform IDE
Yet Another Live Coding Tool - Powered by Veldrid and elbow grease
A package for ZeroBraneStudio to aid graphics programming in Lua (OpenGL, Vulkan etc.)
An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter
Interactive GLSL fragment shaders editor made with Qt
A curated list of awesome WebGL libraries, resources and much more
A curated list of awesome OpenGL libraries, debuggers and resources.
Simple WebGL Fragment Shader Editor
Lightweight, cross-platform & full-featured shader IDE
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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