Technological Universal Robot "TYR-10K" (Unity3D)
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Updated
Jun 27, 2022 - C#
Technological Universal Robot "TYR-10K" (Unity3D)
Fusion IK: Solving Inverse Kinematics using a Hybridized Deep Learning and Evolutionary Approach
A procedurally animated spider/walker thing, in Unity
This was a small procedural animation project that I did in unity that explores some ways to procedurally animate a bipedal character with inverse kinematics and a wave function
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
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