Audio tracks synchronization command-line tool for video editors that don't support it
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Updated
Apr 13, 2024 - C++
Audio tracks synchronization command-line tool for video editors that don't support it
RtAudio + libsndfile lua binding. Now more interested in https://github.com/sonoro1234/LuaJIT-rtaudio
A C++ game engine powered by Vulkan
Open Sound Refenation - Open-Source Windows DAW
This git repo is paired with my tutorial to Visual Studio and C++ audio programming. This tutorial is meant to show you how to incorporate libsndfile and portaudio into your projects on Windows.
A simple C++17 audio library.
This is a benchmarking test for convolution reverb with single core/sequential code and a parallelized implementation using CUDA and cuFFT. This is in fulfillment of my Music Technology Undergraduate Capstone Project.
CustomPlayer is a player aimed at convenience and configurability, written in Qt 6.
This git repo is paired with my tutorial to Visual Studio, CMake, and WSL for audio programming. This tutorial is meant to show you how to incorporate libsndfile and portaudio into your projects on Windows using CMake for cross platform compatability
[WIP] an experimental accessibility program (🇹🇷 : deneysel erişilebilirlik uygulaması)
Il testo, nato dall'esperienza maturata dagli autori, si pone l'obiettivo di introdurre il mondo delle tecnologie, degli strumenti e delle soluzioni tecniche per la realizzazione di applicazioni audio in tempo reale.
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