Mass processing data with a complete ETL for .net developers
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Updated
Aug 5, 2024 - C#
Mass processing data with a complete ETL for .net developers
Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity
A free, scriptable object based, local save system for Unity. Works on all platforms using standard JSON Utility.
Simple server for testing (and mocking) back-end service by serving static files, json as well as proxy to remote endpoints
A program to monitor CPU, memory, or handle resource usage of processes. The program exits when some resource usage metrics exceed a specified threshold. For Windows.
Extensible save/load system package for Unity
My custom saving and loading package for unity using Json save files and encryption
Load balancer, cluster of services, service bus, api
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