Unreal SDK for Inworld.ai. Create more realistic and believable worlds with characters powered by artificial intelligence.
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Updated
May 24, 2024 - C++
Unreal SDK for Inworld.ai. Create more realistic and believable worlds with characters powered by artificial intelligence.
CentA*, an A* algorithm extension, revolutionizes NPC pathfinding in Unreal Engine 5. Optimal start and end node selection improves efficiency. Developed with Blueprints and C++, it introduces diverse enemy behaviors via a behavior tree. Balancing accuracy and efficiency accommodates obstacles, dynamic environments, and multiple agents.
FCNPC - Fully Controllable NPC
MFBOPC is a minimalistic GUI tool for Skyrim: Special Edition. Its main goal is to generate XML+OSP presets that will then be read by BodySlide, in order to convert almost any female NPC's or follower's body into another body type.
A project comparing the execution speed of pathfinding algorithms on mazes for video game agents.
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