Abstract physics interface designed to support simulation and rapid development of robot applications.
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Updated
Aug 28, 2024 - C++
Abstract physics interface designed to support simulation and rapid development of robot applications.
A JNI interface to Bullet Physics and V-HACD
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
An Unreal Engine plugin meant to let developers custom the gravity in many ways in their level, mainly with located gravities and spherical gravities (planets).
The Dirac Engine is a C++ physics engine which simulates quantum phenomena like basic quantum and wave mechanics, spin 1/2 particles and their antimatter partners in 1D, 2D and 3D.
Start of a 3D physics engine (Currently goal is to make this applicable to model rocketry)
My physics engine for modern c++
Physics Engine made in C++.
[C++] Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
[JavaScript] Direct port of the Bullet physics engine to JavaScript using Emscripten
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