Playbit is a framework for creating cross-platform Playdate games from a single Lua codebase.
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Updated
Nov 6, 2024 - Lua
Playdate is a handheld video game console developed by Panic.
The device features a mechanical crank and a 1bit black-and-white screen that operating like e-paper but can produce up to 60 FPS.
Official SDK is openly available, supports C, C++ and Lua languages and includes simulator.
Games are created using SDK can be freely sideloaded to the device.
Playbit is a framework for creating cross-platform Playdate games from a single Lua codebase.
Playdate Build Tools and API
A Playdate game made for the Uncrank'd Jam
Game Boy emulator for Playdate
Playdate Simulator and API support for ZeroBrane Studio
A simple project showcasing various functions of NobleEngine for Playdate
Level editor for the BeatBreaker Playdate game
Java framework to create games for Playdate console made by Panic Inc.
Tracker module player demo for Playdate
An attempt to reimplement the Playdate Handheld C Api in SDL2
A li'l game engine for Playdate.
A dead simple and lightweight way to display animated images/gifs in your Playdate game.
An unofficial port of Celeste Classic to Playdate
Make HTTP(S) requests from your Playdate console!
Lua libraries used for game development on the Playdate.
A simple countdown for my plaster cast removal! This is my first creation using the Playdate SDK (https://play.date/) and there's much room for improvement!
🦀 Playdate game in which you have to drive a train to Ciampino
🦀 Starfield simulator (not the game) for the Playdate