Cross-platform C++ library for dynamically loading plugins.
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Updated
May 24, 2024 - C++
Cross-platform C++ library for dynamically loading plugins.
A Grand Theft Auto JavaScript hook
A factory class to easily load generic plugins
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Gazebo plugin that allows writing custom Gazebo sensors.
A C++20 support library.
A Modern C++ Plugin Manager with Multi-Language Support
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
A C++ toolset for loading plugins with C ABI
A C++ POC for dynamically loading app modules (plugins), cross-platform.
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