A collection of RL gym environments built with PyBullet. In these environments, the agent needs to learn to grasp deformable object such as shoe insoles or pillows.
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Updated
Jun 21, 2024 - Python
A collection of RL gym environments built with PyBullet. In these environments, the agent needs to learn to grasp deformable object such as shoe insoles or pillows.
Robotic fabrication package for the COMPAS Framework.
Provide a common API to many useful robotics libraries
PyBullet CartPole and Quadrotor environments—with CasADi symbolic a priori dynamics—for learning-based control and RL
Codebase for the 'BestMan' Mobile Manipulator
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Unified framework enabling machine learning-based training, simulation, and deployment of legged robots, compatible with various robot models and reinforcement learning algorithms, with PyBullet simulation and ROS integration.
PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
The project focuses on motion planning for a wide range of robotic structures using deep reinforcement learning (DRL) algorithms to solve the problem of reaching a static or random target within a pre-defined configuration space.
A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included.
Python library for Reinforcement Learning.
RLeXplore provides stable baselines of exploration methods in reinforcement learning, such as intrinsic curiosity module (ICM), random network distillation (RND) and rewarding impact-driven exploration (RIDE).
Scripts from laboratory about tools that are used to program robots.
Long-Term Evolution Project of Reinforcement Learning
Simulation and visualization of dynamic systems.
Fast Python motion planning algorithm implementations with demos in pybullet
A generel Python interface class for robot simulations using PyBullet. Also provides an IK interface for multi-end-effector robots that uses bullet physics as a solver.
Basic utilities for PyBullet, including collision detection, ghost (i.e. visual-only) objects, cameras, and more.
Python scripts for Blender's scripting API to generate logic geometric puzzles utilizing the Phobos (https://github.com/dfki-ric/phobos) add-on for Blender.
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