A brief computer graphics / rendering course
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Updated
Jul 7, 2023 - C++
A brief computer graphics / rendering course
A brief computer graphics / rendering course
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Rayray is a baby ray tracer written in C++.
☀️ Real-time Raytracer supporting materials, refraction, reflection.
A GPU-CPU SYCL 3D Rendering engine with it's own formally specified shading language "ASL"
Curvature is an experimental hybrid raytracing / raymarching 3D engine written from scratch with one goal in mind: allowing light to be curved efficiently.
Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3
A simple renderer
A simple C++ raytracing engine developed for academic purposes in Habib University's CS 440 Computer Graphics coursework. Implements fundamental raytracing techniques to render stunning 3D scenes, including features like materials, lights, acceleration structures, and more.
vxR is a non real time render engine based on grid acceleration structure
Raytracer engine based on the Raytracing Series by Peter Shirley
Ray tracing on the command line
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