Libre reimplementation of Jungle and Desert Strike games
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Updated
Dec 27, 2014 - C++
Libre reimplementation of Jungle and Desert Strike games
Reconstructing Cave Story with SDL 2.0 and C++14
Libre reimplementation of The Daedalus Encounter game
Reimplementation of Steins;Gate visual novel
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
Reimplementation of Stronghold 1
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Open Source Dungeon Keeper 2 Reimplementation
Reimplementation of Grand Theft Auto 1 [GTA1]
Rayman Arena decompilation early WIP made possible with Frida, Ghidra, Clang tools, and brains.
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Open source re-implementation of Stronghold 1
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
Open source reimplementation of the Dark Cloud games
A re-implementation of the RenderWare Graphics engine
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A native reimplementation of the Metroid Prime engine
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Re-implementation of Age of Empires and the Rise of Rome expansion
The reversed source code for ShortLine v1.1 game
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