Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
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Updated
Apr 27, 2024 - C
Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
3D Renderer built on Vulkan API
An implementation of OpenGL 3.x-ish in clean C
🔭 cross platform general purpose GPU library - optimized for rendering
Software ray-tracer written in C
A software line renderer written in C that uses the Bresenham algorithm.
Software Renderer
Software renderer.
Modular Game Engine built for Developers - featuring ECS, Physics, mod-support and more!
Create photorealistic images via ray tracing
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