sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 46 public repositories matching this topic...
A C# 2D Pokémon game engine and map editor.
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Apr 15, 2024 - C#
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Mar 20, 2024 - C#
A C# port of PyMaze made with SDL2
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Feb 17, 2024 - C#
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Apr 2, 2024 - C#
SDL2 brought into .NET 6, using its feature, code styles and best practices
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Oct 2, 2023 - C#
A Sample Mono Entrypoint for PS4 homebrews
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Dec 26, 2023 - C#
Patchwork is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, Direct3D, Vulcan, and Metal
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Sep 21, 2023 - C#
Changing desktop wallpaper with animation with code!
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Jul 23, 2023 - C#
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
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Jul 15, 2023 - C#
Spaceinvaders made with C# .NET7 and SDL2.
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Jul 3, 2023 - C#
GotchiTaMm is a pet-companion which is built as a replica or tribute of the original Tamagotchi by Bandai. It uses C# 7.0 and bindings to the SDL2 libraries for mostly everything: input, graphic, sound and font support.
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Apr 15, 2023 - C#
Created by SDL Community
Released 1998
- Followers
- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia