Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 557 public repositories matching this topic...
A Multi-Player Snake game in sdl
-
Updated
May 3, 2023 - C++
tic-tac-toe and small UI with SDL and OpenGL. There was an assignment develop algorithm which will automatically who win on this game, and make any UI to check it.
-
Updated
Nov 8, 2017 - C++
My second ever finished game.
-
Updated
Jun 25, 2023 - C++
Traditional Roguelike written in C++ using SDL2
-
Updated
Mar 20, 2023 - C++
This project is basically a one player game in which the player needs to apply his fortune to catch a ghost from a 64 X 64 grid.
-
Updated
Apr 16, 2022 - C++
Using SDL library with c++
-
Updated
Apr 15, 2023 - C++
A ray tracer and rasteriser built using SDL and GLM for Computer Graphics (COMS30115)
-
Updated
May 3, 2017 - C++
Demo SDL3 cross-platform project
-
Updated
Jun 1, 2024 - C++
Created by SDL Community
Released 1998
- Followers
- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia