A Blazor State management library by TimeWarp.
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Updated
Jul 8, 2024 - C#
A Blazor State management library by TimeWarp.
Simple Stupid Redux Store using Reactive Extensions
Modern reactive programming library for Unity (inspired by MobX js)
Easy to use and very flexible finite state manager for .Net.
.NET Standard SCXML compatible Statechart implementation
Contains a collection of useful unity tools for developers including our generic unity design framework which allows you to focus on what you actually want to do in your game. It's easy, fast, extensible and compatible with all gaming genres/platforms.
.NET Finite-state machine (FSM) with a fluent interface and mediators compatibility
A minimal boiler-plate, state management framework for Blazor that resembles React Hooks.
A simple client-side state management container for Blazor/.NET includes redo/undo and ReduxDevTools support.
STAR# is a port of https://bitbucket.org/jdubray/star-java to Csharp
A basic state machine implementation for .Net Framework and .Net Core.
Handle those pesky states, now in C#
A reduxesque implementation of state management.
A simple UI state manager for Xamarin Forms
The purpose of the project is to provide users with a system developed with the latest technology like Angular, Angular Ngrx, .Net Core Web Api to create their own specific post.
Extensions to the Microsoft Bot Builder SDK focused around state management.
Implementation of The Elm Architecture for Unity3D
WPF implementation of the State Management Protocol
A framework over the EditorWindow to allow for (loosely) react-like state management and rendering in custom editors.
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