Terrain rendering algorithm in less than 20 lines of code
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Updated
Apr 29, 2024 - C
Terrain rendering algorithm in less than 20 lines of code
A voxel engine in a pot
Midless is a free and open-source voxel game made in C.
Fast-paced Multiplayer Voxel Survival Game in C, includes a custom Lisp dialect.
An in-development open source voxel game
A custom 3D voxel space engine tech demo for the GameBoy Advance
An Open Source Voxel RPG
Comanche's Voxel Space rendering algorithm written in C using SDL.
Voxel space implementation with Raylib in C
Simple minecraft-like game and rendering engine based on OpenGL.
A Minecraft inspired voxel engine I am developing from scratch for fun and practice. Might be turned into game at some point if I get that far
Voxel Game-Engine using OpenGL, created as a project to practice C++ and graphics programming.
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