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CopyObjectTransformToUnreal
BleuRaven edited this page Jun 7, 2026
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In Unreal Engine Panel -> Tools -> Object
You can found button to copy the transform to Unreal Engine.

Click to copy the transform data to clipboard, then you can paste it in Unreal Engine Editor property with Left Shift + Left Click.

object Basic rule for object transform conversion:
- Location: (X, Y, Z) -> (X, -Y, Z)
- Rotation: Blender XYZ -> Unreal Roll/Pitch/Yaw with Y and Z inverted
- Scale: keep XYZ, apply scene unit scale
- Units: multiply location by 100 (meters -> centimeters)
camera Camera follows the same base idea, with an extra camera orientation correction before export.
- Location: (X, Y, Z) -> (X, -Y, Z)
- Rotation: exported as Roll, Pitch, Yaw (Pitch and Yaw inverted)
- Scale: camera scale uses scene unit scale (and camera display size for export)
- Units: multiply location by 100 (meters -> centimeters)
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Multiple-Animations-(Actions)-‐-Quick-Start
- Single-Animation-(NLA)-‐-Quick-Start
- Release-Logs
- Transform And Pivot Point
- Axis Transforms
- Copy Object Transform To Unreal Engine
- Level of details (Lods)
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Camera Axis
- Curves and Splines
- Animations
- Morph Targets (Shape keys)
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Groom Simulation
- Chaos Flesh
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM