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github-actions[bot] edited this page Aug 4, 2026
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Firestaff reimplements five classic Dungeon Master game engines with source-level parity to the originals. It is a pure C application targeting macOS, Linux, Windows, iOS (AltStore Classic sideload), and Android, rendering via SDL3.
| Game | Platform | Reference Source | Wiki Pages |
|---|---|---|---|
| Dungeon Master (DM1) | DOS PC 3.4 | ReDMCSB | Technical Reference, PC34 Internals |
| Chaos Strikes Back (CSB) | DOS PC 3.4 | ReDMCSB | Technical Reference, DSA and Save Internals |
| Dungeon Master II (DM2) | DOS | skproject | Technical Reference, GDAT Internals |
| Theron's Quest | PC Engine | None | Technical Reference, Track 02 Internals |
| DM Nexus | Sega Saturn | None | Technical Reference, DGN/PRS3 Internals, SAL/MAP Internals |
- Building and Installing — build from source, install release packages, sideload on iOS/Android
- Architecture Overview — layer model, module layout, data ownership
- Release Process — versioning, CI/CD, release artifacts
- Parity Evidence — how source-lock documents work
- Game Data — what original data files are needed and where to place them