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Therons Quest Technical Reference
Movement does not implicitly open a closed or locked door. The explicit
door-use route performs the state transition and key validation; this keeps
source-bound Track 02 object state transactional and fail-closed. A stair
query likewise returns STAIRS only when the destination level is resident.
The world handoff validates the complete authenticated Track 02 map directory
before replacing a dungeon bank. A zero or oversized map count, or a map whose
x_dim + 1 / y_dim + 1 exceeds Firestaff's fixed square grid, is rejected
without changing the previous bank. This protects the source-bound state
boundary; it does not claim the unresolved post-CD level/object consumer.
The runtime treats LOCKED=6 as a sentinel state, not as a later opening
animation frame. The bounded passability range is
QUARTER_OPEN..DESTROYED; movement queries, movement mutation and
door_open() share that predicate. This prevents a locked door from becoming
passable through numeric state ordering. Source-authenticated key/object
consumption remains capture-gated.
theron_v1_teleporter_resolve() is transactional: an absent endpoint, cyclic
chain, unloaded destination or invalid coordinate returns -1 without
publishing party or transition state. Movement now propagates that failure as
THERON_MOVE_BLOCKED and does not apply per-move effects. Only the verified
object-ID and Track 02 coordinate routes may publish a teleport destination;
this guard does not infer new dungeon semantics.
Status reviewed 2026-08-13. The missing-endpoint regression is covered by the mechanics-hardening probe. Source-owned level/object consumers remain capture-gated.
Movement queries and execution require the stairs destination level to be
loaded. If transition setup or execution fails, the result is
THERON_MOVE_BLOCKED; no party position, transition state or per-move effect
is published. This preserves the fail-closed boundary while dynamic
source-owned level loading and the original stairs consumer remain unresolved.
An exit is actionable only when dungeon_complete is true and transition
execution succeeds. Queries and movement both report THERON_MOVE_BLOCKED
otherwise, without applying per-move effects. This keeps quest completion and
next-dungeon source consumers behind their existing evidence gates.
On a source-authenticated level, a pit does not use the host fixture's damage or stamina rules. Query, movement and the public pit handler remain blocked until the original T700 pit consumer is joined to the source level/object receipt. Synthetic fixture levels retain the existing probe-only behavior.
Status reviewed 2026-08-13. JP/US Track 02 identity and several loader receipts are real-data verified. Game-owned dungeon handoff, object/level semantics and bitmap/palette binding remain open. The verified startup boundary does not establish the Firestaff
$2600consumer or gameplay semantics.
Theron's Quest is a PC Engine CD target. Firestaff accepts original Track 02 media through a strict CUE/BIN handoff and verifies known media identities. It does not assume ISO-9660 files or create a directory from a disc image.
System Card access is record-based relative to a CD base. Official Hu7 layouts compile record constants into the executable, so the final disc has no runtime file directory to enumerate. Firestaff follows observed loader record handoffs rather than filename scans.
The verified JP/US Track 02 chain is:
-
CD_EXECrecord0x0003e7into local RAM at$4000; - a traced stage-two one-sector
CD_READinto local RAM at$3800; - record
0x0004dffor JP and0x0004e0for US; - a payload beginning
BRK $ffwith a bounded$0308envelope.
The resulting 218-entry manifest is structural provenance only. It has no object, level, palette, bitmap, or text meaning until loader control flow proves that meaning.
M12-to-M11 receipts preserve CUE declarations, raw-sector form, known hash, IPL, stage-two record, user-data span, header, and payload hash. Incomplete bitmap or object-table evidence blocks title, Soul Room, Continue, and dungeon entry rather than producing a synthetic route.
Level/object candidates are staged and committed atomically only when every original-data receipt validates. Descriptor proximity and repeated byte shapes are not semantic evidence.
The JP Track 02 champion cluster has a separate source receipt at raw offset
0x0B3D98. It validates eight newline/NUL-framed records against the JP BIN
identity and decodes the A–P nibble fields for HP, stamina, mana, attributes
and skill levels. This is data-format evidence only: the US BIN has no proven
equivalent text consumer, and portraits or live gameplay ownership are not
inferred from the JP records.
SRM discovery validates gzip framing, optional header fields, CRC32, and ISIZE. Opaque original bodies remain unavailable until their layout is correlated with evidence. Firestaff-native export is no-replace atomic, protecting original Save Disk artifacts. Continue itself is transactional and carries the consumed media route mask, checksum, and selected level bank.
Track 02 object-table decode has been extended from level-0/32x27-only to
every level of a dungeon: theron_v1_track02_read_object_table() bounds
records against the real per-dungeon level count
(0..THERON_MAX_LEVELS_PER_DUNGEON-1), and
theron_v1_track02_decode_dungeon_level_object_table() extracts one level's
records from a full-dungeon buffer.
theron_v1_world_apply_track02_object_table_for_dungeon() routes decoded
records to every loaded level of a dungeon. Two object kinds were added to
carry decoded fields: THERON_OBJTYPE_SOUND (ambient sound ID) and
THERON_OBJTYPE_PIT (pit records own their grid position).
theron_v1_transition_execute() implements stairs (validated target level),
progression advance, theron_v1_world_reset_for_dungeon(), and quest-complete
handling at the end of move_party_internal().
cmake --build build --target firestaff_theron_v1_track02_ipl_loader_probe \
firestaff_theron_v1_track02_level_handoff_probe \
test_theron_v1_startup_save_resume_pc34 --parallel
FIRESTAFF_THERON_TRACK02_US_BIN="/path/to/us-track02.bin" \
FIRESTAFF_THERON_TRACK02_JP_BIN="/path/to/jp-track02.bin" \
./build/firestaff_theron_v1_track02_level_handoff_probeOpen technical work remains semantic binding for later loader records, object tables, non-startup levels, original SRM bodies, and packaged-app capture.
The seven US Track 02 dungeon-text spans are retained directly from the real disc data. Firestaff verifies their source word counts and diagnostic terminator counts in a release-build-safe regression, but publishes none as world or UI text: every span has unresolved five-bit control glyphs. A cross-check against DMBuilder's source confirms the same offsets and sizes, not the PC Engine renderer or its control-code semantics. A future text route requires an executing HuC6280 consumer plus a source payload join; host text and guessed scroll markup are deliberately excluded.
For strict CUE/record handling and Stage 2/3 receipts, see Theron's Quest Track 02 Internals.