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3.14.9

Closed Dec 16, 2022 100% complete

3.14.9

Full Changelog

📖 Documentation

  • Documentation: Testing on Deadline #4185
  • Consistent Python version #4160

🆕 New features

  • Feature/op 4397 gl tf extractor for maya #4192
  • Maya: Extractor for Unreal SkeletalMesh #4174
  • 3dsmax: integration #4168
  • Blender: Extract Alembic Animations #4128
  • Unreal: Load Alembic Animations #4127

🚀 Enhancements

  • Houdini: Use…

3.14.9

Full Changelog

📖 Documentation

  • Documentation: Testing on Deadline #4185
  • Consistent Python version #4160

🆕 New features

  • Feature/op 4397 gl tf extractor for maya #4192
  • Maya: Extractor for Unreal SkeletalMesh #4174
  • 3dsmax: integration #4168
  • Blender: Extract Alembic Animations #4128
  • Unreal: Load Alembic Animations #4127

🚀 Enhancements

  • Houdini: Use new interface class name for publish host #4220
  • General: Default command for headless mode is interactive #4203
  • Maya: Enhanced ASS publishing #4196
  • Feature/op 3924 implement ass extractor #4188
  • File transactions: Source path is destination path #4184
  • Deadline: improve environment processing #4182
  • General: Comment per instance in Publisher #4178
  • Ensure Mongo database directory exists in Windows. #4166
  • Note about unrestricted execution on Windows. #4161
  • Maya: Enable thumbnail transparency on extraction. #4147
  • Maya: Disable viewport Pan/Zoom on playblast extraction. #4146
  • Maya: Optional viewport refresh on pointcache extraction #4144
  • CelAction: refactory integration to current openpype #4140
  • Maya: create and publish bounding box geometry #4131
  • Changed the UOpenPypePublishInstance to use the UDataAsset class #4124
  • General: Collection Audio speed up #4110
  • Maya: keep existing AOVs when creating render instance #4087
  • General: Oiio conversion multipart fix #4060

🐛 Bug fixes

  • Publisher: Signal type issues in Python 2 DCCs #4230
  • Blender: Fix Layout Family Versioning #4228
  • Blender: Fix Create Camera "Use selection" #4226
  • TrayPublisher - join needs list #4224
  • General: Event callbacks pass event to callbacks as expected #4210
  • Build:Revert .toml update of Gazu #4207
  • Nuke: fixed imageio node overrides subset filter #4202
  • Maya: pointcache #4201
  • Unreal: Support for Unreal Engine 5.1 #4199
  • General: Integrate thumbnail looks for thumbnail to multiple places #4181
  • Various minor bugfixes #4172
  • Nuke/Hiero: Remove tkinter library paths before launch #4171
  • Flame: vertical alignment of layers #4169
  • Nuke: correct detection of viewer and display #4165
  • Settings UI: Don't create QApplication if already exists #4156
  • General: Extract review handle start offset of sequences #4152
  • Maya: Maintain time connections on Alembic update. #4143

🔀 Refactored code

  • General: Use qtpy in modules and hosts UIs which are running in OpenPype process #4225
  • Tools: Use qtpy instead of Qt in standalone tools #4223
  • General: Use qtpy in settings UI #4215

Merged pull requests:

  • layout publish more than one container issue #4098

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