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Class Wizard
A caster of one school, always available. 35 health, 3 attack damage, speed 0.26, no knockback resistance.
Variants: fire, frost or arcane, set by its equipment entry or random. Leather armor is dyed in the school's
color.
- Circles its target at about 7.5 blocks and casts from up to 24 blocks.
- Double bolt: two quick bolts per cast (attack power × 0.4 each).
- Homing bolts: against a target that stands still, a volley of four homing bolts that burst on impact (radius 4, × 0.2).
-
Nova: a target that comes closer than about 5 blocks is hit by a nova around the wizard (radius 6, × 0.6,
enableNovain[combat], defaulttrue), followed by a jump back, or by a short sweep of its staff. - Fire spells set targets on fire, frost spells slow them (Slowness II), arcane bolts fly 25 % faster.
Spells need line of sight, never hurt other renegades, never set blocks on fire and never break blocks. Spell damage is magic damage: it ignores armor. A raised shield facing a bolt blocks it like an arrow (no damage, no fire or slowness); the nova and the bursts go through shields. See Classes → Magic for spell power.
- Keep moving: the homing volley is only cast at a target that stands still.
- Raise a shield against the bolts.
- Do not stay within 5 blocks for long – the nova hits everything around it.
double_bolt, homing_bolts, nova, each with the variants fire, frost, arcane. The staff swing keeps the
built-in look. Bundled looks (with Spell Engine and Wizards):
| Key | fire | frost | arcane |
|---|---|---|---|
double_bolt |
wizards:fireball |
wizards:frostbolt |
wizards:arcane_bolt |
homing_bolts |
wizards:fire_blast |
wizards:frost_shard |
wizards:arcane_missile |
nova |
wizards:fire_breath (no model) |
wizards:frost_nova |
wizards:arcane_explosion |
See Spell looks.
| Tier | Without class mods | With Wizards |
|---|---|---|
| 1 (up to 1500 blocks) | leather in the school's color; blaze rod (fire), breeze rod (frost) or end rod (arcane) | wizard robe, novice wand or wizard staff (random variant) |
| 2 (1500–4000 blocks, Nether) | chainmail, rod of its school | fire, frost or arcane robe with the wand and staff of its school |
| 3 (beyond 4000 blocks, End) | iron, rod of its school | netherite robes with the netherite wand and staff of its school |
Details: Equipment and drops.
Uniques (with Arsenal and Wizards): damage staffs with the variant's school replace a fire/frost/arcane staff (not wands), 0.5 % per entry.
enableNova in [combat]; casterVisuals in [visuals].
Renegades for NeoForge 1.21.1 · CurseForge · Source · Report a bug