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Varkhul
A warlord forged in molten fury, waiting inside the heat of the Nether.
Element: Infernal / Fire
| Shrine | Nether Shrine |
| Offering |
|
| Where | Nether Wastes, Basalt Deltas, Crimson Forest |
Put the offering into the shrine and start the ritual. See Shrines and Rituals.
Offering recipe
| ➜ |
Molten War Core |
| Stat | Value |
|---|---|
| Health | 780 (390 ❤) |
| Melee damage | 15 |
| Armor | 18 |
| Movement speed | 0.25 |
| Knockback resistance | 95% |
| XP reward | 440 |
| Follow range | 56 blocks |
| Ritual duration | 6 s |
| Shrine cooldown | 45 s |
| Reward radius | 96 blocks |
Health and damage above are for one player. With more than 1 active player the boss grows stronger: +45% health and +8% damage for every extra player, counted up to 8 players. Players count as active while they fought within 96 blocks in the last 45 seconds.
| Phase | Starts at | Boss bar | Skill cooldowns | Damage |
|---|---|---|---|---|
| 1 | 100% health | red | normal | normal |
| 2 | 70% health | yellow | ×0.8 | ×1.1 |
| 3 | 35% health | purple | ×0.6 | ×1.25 |
Varkhul enters Phase 2: The Forge Burns Hotter!
Varkhul enters Phase 3: Infernal Warpath!
Flames, burning strikes and nether-forged pressure.
| Skill | What it does | Cooldown | Details |
|---|---|---|---|
| Molten Cleave | A burning swing in front of him. | 9 s | 10 damage, 8.5 blocks, weakness 3 s, blindness 1 s, burning 5 s |
| Lava Eruption | Lava bursts out of the ground under players. | 12 s | 8 damage, 14 blocks, darkness 2 s, burning 6 s |
| Hellchain Pull | Chains that pull a player to him. | 9 s | 7.5 damage, 18 blocks, slowness 4 s, burning 5 s |
| Flame Prison | A ring of fire around a player. | 16 s | 3 damage per tick, 4 blocks, weakness 3 s, burning 4 s, lasts 5 s |
| Spore Burst | A burst of spores that poisons and blinds. | 9 s | 8 blocks, poison 5 s, blindness 3 s, darkness 4 s |
| Root Prison | A root that shoots at a player and holds them in place. | 12 s | 10 blocks, slowness 4 s, blindness 2 s |
| Thorn Slam | A slam that damages everyone around him. | 8 s | 7 damage, 7 blocks, darkness 2 s |
Every player who fought within 96 blocks gets:
-
Infernal Element - Infernal Raid Cache
-
Worldbreaker Dust ×2–4 – for the Worldbreaker portal
- 440 XP
The Varkhul Shard does not drop from the boss itself: it only comes out of a Infernal Raid Cache that rolls rare, epic or legendary.
Advancements: Infernal Conqueror, plus the challenges Varkhul: Against the Clock (win within 5 minutes of the summoning) and Varkhul: No Armor Needed (never wear armor during the fight). See Advancements.
World Bosses wiki · written for version 2.0.2 · boss values are the defaults and can be changed by the server owner
Playing
Bosses
- Overview
- Sylvaron
- Aureon
- Nekhraz
- Varkhul
- Morvath
- Elyndra
- Astrael
- Shadow King
- Dragon Mother
- Storm Griffin
- Shadow Weaver
The Realm
Reference