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Varkhul

MKI edited this page Oct 19, 2026 · 4 revisions

Varkhul Shard Varkhul – The Molten Warlord

A warlord forged in molten fury, waiting inside the heat of the Nether.

Element: Infernal / Fire

Summoning

Shrine Nether Shrine
Offering Molten War Core Molten War Core
Where Nether Wastes, Basalt Deltas, Crimson Forest

Put the offering into the shrine and start the ritual. See Shrines and Rituals.

Offering recipe

Magma Cream Blaze Rod Magma Cream
Obsidian Netherite Scrap Obsidian
Magma Cream Blaze Rod Magma Cream
➜ Molten War Core
Molten War Core

Stats

Stat Value
Health 780 (390 ❤)
Melee damage 15
Armor 18
Movement speed 0.25
Knockback resistance 95%
XP reward 440
Follow range 56 blocks
Ritual duration 6 s
Shrine cooldown 45 s
Reward radius 96 blocks

Health and damage above are for one player. With more than 1 active player the boss grows stronger: +45% health and +8% damage for every extra player, counted up to 8 players. Players count as active while they fought within 96 blocks in the last 45 seconds.

Phases

Phase Starts at Boss bar Skill cooldowns Damage
1 100% health red normal normal
2 70% health yellow ×0.8 ×1.1
3 35% health purple ×0.6 ×1.25

Varkhul enters Phase 2: The Forge Burns Hotter!

Varkhul enters Phase 3: Infernal Warpath!

Abilities

Flames, burning strikes and nether-forged pressure.

Skill What it does Cooldown Details
Molten Cleave A burning swing in front of him. 9 s 10 damage, 8.5 blocks, weakness 3 s, blindness 1 s, burning 5 s
Lava Eruption Lava bursts out of the ground under players. 12 s 8 damage, 14 blocks, darkness 2 s, burning 6 s
Hellchain Pull Chains that pull a player to him. 9 s 7.5 damage, 18 blocks, slowness 4 s, burning 5 s
Flame Prison A ring of fire around a player. 16 s 3 damage per tick, 4 blocks, weakness 3 s, burning 4 s, lasts 5 s
Spore Burst A burst of spores that poisons and blinds. 9 s 8 blocks, poison 5 s, blindness 3 s, darkness 4 s
Root Prison A root that shoots at a player and holds them in place. 12 s 10 blocks, slowness 4 s, blindness 2 s
Thorn Slam A slam that damages everyone around him. 8 s 7 damage, 7 blocks, darkness 2 s

Rewards

Every player who fought within 96 blocks gets:

The Varkhul Shard does not drop from the boss itself: it only comes out of a Infernal Raid Cache that rolls rare, epic or legendary.

Advancements: Infernal Conqueror, plus the challenges Varkhul: Against the Clock (win within 5 minutes of the summoning) and Varkhul: No Armor Needed (never wear armor during the fight). See Advancements.


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