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Event Alien Invasion
An alien swarm arrives in a space dimension and attacks an area where players are, in waves.
| Severity | COMBAT (red crossed blades) |
| Needs | NeroCreatures (and space dimensions, such as Nerospace's) |
| Can damage | Players in the fight. The swarm never breaks blocks |
| Location | Never shown — an invasion target is never named, marked or sent to anyone's screen |
This build: the NeroCreatures integration is switched off, so alien invasions do not appear yet. They will in a later build.
Hold the line against the swarm. Each wave is announced on your screen. Damage you deal to the invasion's creatures counts as taking part, and so does surviving a wave inside the area once you have helped in another way. When the invasion is beaten back, everyone who took part shares the rewards — see Rewards.
It works like a pirate raid, bigger: four waves of void crawlers, plasma slimes,
lunar stalkers and asteroid worms, scaled by the number of players online. It needs at least 3 players
online in the 5-9 or 10+ population band, and only one invasion runs at a time
(maxConcurrentInvasions). Every spawn spot is protection-checked; survivors of a wave vanish when its
time runs out; the invasion succeeds when players defeat at least half of everything sent.
-
combatEventsEnabled=false— no raids, invasions, bosses or wars. -
eventsDisabled— addneroevents:creatures/alien_invasion.