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NeroQuests Integration
NeroEvents works with or without NeroQuests. When NeroQuests is installed, its quest book gains an Event Log chapter that celebrates taking part in server events and the server's shared history of them. Without NeroQuests nothing changes; the chapter is plain data inside the NeroEvents jar.
| Quest | For | Done when |
|---|---|---|
| First Call | you | You took part in your first event and did your share |
| Supply Run | you | You were the first to open a supply pod (after First Call) |
| Raid Repelled | you | You helped beat back a pirate raid or an alien invasion (after First Call) |
| Boss Contributor | you | You did at least the contribution floor on a world boss that fell (after Raid Repelled) |
| World's First Event | the whole server | The first event on the world resolved |
| Seasoned Server | the whole server | Twenty-five events resolved on the world |
| Giant Slain | the whole server | A world boss fell |
Personal quests are recorded per player; "whole server" quests complete once for everyone. In this build raids, invasions and the world boss are not switched on yet (see How events work), so Raid Repelled, Boss Contributor and Giant Slain stay open until they are.
Completing Supply Run earns a Supply Beacon, a one-use item that calls a small supply drop where you stand. It goes straight into your inventory; if it is full, free a slot and it is handed over at your next login. Using it follows every event rule — protected areas, the calm period, the event limits and the kill switches — and if the drop cannot be called the beacon is kept and you are told why. See Supply drop.
Personal milestones are player-scope records in Neroland Core's progression store, erased with your other Neroland data on request. Server-wide milestones name only the type of event or boss, never who took part or where it happened. NeroEvents logs none of this.