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Sander van Rossen edited this page Oct 24, 2026
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2 revisions
Chisel draws its own grid in the scene view, and snaps to it (see Snapping).
Show or hide it with Shift+G.
Halve or double its size with [ and ].
The grid can be moved and rotated: when you draw on a surface the grid lies on that surface, so building on slanted and rotated geometry is as easy as on the ground.