Skip to content

Changelog

Alex RAMIREZ edited this page Oct 9, 2026 · 3 revisions

🇫🇷 Version française

Changelog

What changed in each version of Maquette. The full technical list is in CHANGELOG.md; installation is in Installation.

Version Date Channel
0.2.0 2026-10-09 stable
0.2.0-beta.1 2026-10-09 beta, included in 0.2.0
0.1.0 2026-10-08 stable

0.2.0 — 2026-10-09

Plans made with 0.1.0 work as they are. One change to know: Save now also leaves the editor (use Apply or Ctrl+S to keep editing).

Light (Light)

  • Sun patches on the floor behind the windows that face the sun, cut by the shutters; soft sky light through every window, even in the shade; the moon from its real direction at night; lamp halos in the light's color that blend together.
  • Clouds soften the direct sun, roof overhangs cut the high summer sun, weather effects stay outdoors, daylight goes into the next room through an open door or a glass wall.
  • Sliders for the sky, bounced and direct light, their color temperature and how soft the sky light is, with a live preview.

Floors

  • One plan per floor (floors), same scale on every floor. A small "elevator" at the top right of the plan switches floors (or tabs at the top, floor_selector: tabs). The card remembers the last floor viewed; default_floor wins when set. Plans without floors don't change.
  • Summary chips and alerts count every floor; a dot on a floor button shows something open or in alert there; touching an item from another floor jumps to it.
  • Stairs (floor: on a staircase): touch them to go to that floor.
  • Roof windows (skylight): roof pitch and height, a sun patch that follows the sun, the moon at night, a linked blind.
  • Side panels shared by the whole home or specific to a floor; Replay the day across floors; a demo with two levels.

Openings

  • Several sensors on one opening (contact as a list): open as soon as one is.
  • Glazed doors (full height or small top window), sill and height per window, roof overhang, shutter slats.

Editor

  • No more side panel: a small toolbar next to the selection, then a tabbed edit dialog with a live preview, for every element.
  • Ambience dialog with 6 tabs and a sample room (time of day, weather).
  • Manage floors (add an empty floor, one with the outer walls, or a copy; rename, reorder, delete), undo across floors, copy and paste between floors (Ctrl+C / Ctrl+V).
  • Background image to trace over, per floor (background): upload it from the editor, adjust opacity, position, rotation; 2-point calibration to get the real scale, or align it with a wall. Images come from your Home Assistant only.
  • Lock an element, Apply (Ctrl+S), named colors, badges shown only in their room view.

Clean up the plan

  • Floor by floor. Optional checks: windows without an outside side, shutters linked to nothing, stairs leading to a missing floor, indoor windows that also have an outside side.

Fixes

  • A window between two indoor rooms that also has an outside side is no longer lit twice; the editor's floating toolbar no longer covers the selection.

Updating: HACS shows 0.2.0 as a normal update (see Installation). If you tried the beta, you can turn the Pre-release switch off again.

0.1.0 — 2026-10-08

First public version.

  • Live floor plan: rooms tinted by temperature, openings in red when open, shutters, lights, device badges, connected furniture, summary chips.
  • Room view, side panels and widgets (about 65 ready-made), cards on every element.
  • Built-in editor (admins): drawing tools, catalogue, workshops, groups and layers, Clean up the plan, YAML / JSON import and export, versions and drafts.
  • Ambience: day and night, weather outdoors, traces, energy flows, people.
  • Replay the day, alerts, animations, wall tablet mode, showcase and built-in demo.
  • English and French, light and dark themes, phones and tablets. Everything stays in Home Assistant.
  • Security: every plan is checked before being drawn, sensitive services are always confirmed, confirm: true and protected: true (see Security).

Clone this wiki locally