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Tilesets

Vairn edited this page Jun 2, 2026 · 6 revisions

Graphics tilesets (.32)

Planar 32-color image-chunk sheets (walls, floors, UI sprites, auto-map tiles). Not every file with a .32 extension is graphics — the runtime filename table is a unified resource list. These are excluded here:

File Actual contents
globe.32 XOR-obfuscated copy-protection string tables (manual page prompts); see tools/decode_globe_amiga.py and 20-copy-protection-table.md
disk.32 XOR data blob (not a tile sheet)

Each montage below shows every frame in file order.

book.32 (5 frames)

book.32

castle.32 (32 frames)

castle.32

castlef.32 (1 frames)

castlef.32

castlet.32 (27 frames)

castlet.32

cave.32 (32 frames)

cave.32

cavef.32 (1 frames)

cavef.32

cavet.32 (27 frames)

cavet.32

desert.32 (20 frames)

desert.32

endgame.32 (12 frames)

endgame.32

intro.32 (1 frames)

intro.32

introclips.32 (11 frames)

introclips.32

nwcp.32 (1 frames)

nwcp.32

ocean.32 (20 frames)

ocean.32

outb.32 (36 frames)

outb.32

outdoor1.32 (8 frames)

outdoor1.32

outdoor2.32 (8 frames)

outdoor2.32

outdoor3.32 (8 frames)

outdoor3.32

outf.32 (1 frames)

outf.32

sky.32 (2 frames)

sky.32

swamp.32 (20 frames)

swamp.32

throw.32 (11 frames)

throw.32

town.32 (32 frames)

town.32

townb.32 (36 frames)

townb.32

townf.32 (1 frames)

townf.32

townt.32 (27 frames)

townt.32

tundra.32 (20 frames)

tundra.32

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