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Event Loc 62 Side Quests Chris Gertrude

Vairn edited this page Jun 29, 2026 · 1 revision

Event Loc 62 Side Quests Chris Gertrude

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  • event.dat offset 0x013DDC, length 2218 bytes
  • Map: Side quests (Chris, Gertrude)
  • Record kind: string_bank
  • Triggers: 105; script segments: 1; strings: 31

Tile triggers

Tile (y,x) pos Event Condition
(11,8) 0xB8 1 0xFF
(0,2) 0x02 1 0x09
(1,0) 0x10 1 0x0F
(0,2) 0x02 2 0x26
(1,5) 0x15 9 0x6D
(0,15) 0x0F 16 0x04
(2,4) 0x24 238 0x02
(1,1) 0x11 10 0x18
(0,9) 0x09 109 ANY_DIR
(0,12) 0x0C 15 0x15
(0,9) 0x09 109 ANY_DIR
(1,0) 0x10 4 0x24
(14,14) 0xEE 2 0x11
(0,4) 0x04 24 0x09
(6,13) 0x6D 15 DIR_N?+DIR_E?
(0,15) 0x0F 1 0x04
(2,9) 0x29 1 0x03
(2,9) 0x29 255 0x02
(0,5) 0x05 26 0x09
(0,1) 0x01 26 0x0A
(0,1) 0x01 41 0xFF
(0,2) 0x02 6 0x09
(1,0) 0x10 1 0x0F
(1,9) 0x19 0 0xE6
(0,0) 0x00 0 DIR_W?
(0,2) 0x02 1 0x07
(2,9) 0x29 15 0xFF
(0,2) 0x02 8 0x18
(0,0) 0x00 123 0x7F
(8,0) 0x80 7 0x0C
(0,2) 0x02 83 0xFF
(0,2) 0x02 9 0x29
(15,15) 0xFF 2 0x0A
(0,8) 0x08 15 0xFF
(0,2) 0x02 11 0x09
(1,0) 0x10 1 0x0F
(0,2) 0x02 2 0x26
(1,5) 0x15 9 0x6D
(0,15) 0x0F 16 0x05
(2,4) 0x24 244 0x01
(1,1) 0x11 12 0x1F
(0,9) 0x09 68 0x01
(0,5) 0x05 0 0x00
(1,8) 0x18 9 0x6D
(15,0) 0xF0 15 0x0F
(1,5) 0x15 9 0x6D
(15,0) 0xF0 16 0x05
(2,4) 0x24 244 0x01
(1,1) 0x11 5 0x18
(0,9) 0x09 109 0x0F
(15,0) 0xF0 31 0x09
(4,4) 0x44 1 0x05
(0,0) 0x00 0 0x0F
(0,1) 0x01 4 0x29
(0,1) 0x01 3 0x29
(15,15) 0xFF 2 0x0C
(0,9) 0x09 16 0x01
(0,15) 0x0F 2 0x02
(2,6) 0x26 21 0x09
(6,13) 0x6D 15 DIR_W?
(0,5) 0x05 36 0xF4
(0,1) 0x01 17 0x0C
(1,8) 0x18 9 0x6D
(15,0) 0xF0 7 0x1F
(0,9) 0x09 16 0x01
(0,5) 0x05 0 0x00
(0,15) 0x0F 21 0x09
(6,13) 0x6D 240 DIR_W?
(0,5) 0x05 36 0xF4
(0,1) 0x01 17 0x05
(1,8) 0x18 9 0x6D
(0,15) 0x0F 112 0x1F
(0,9) 0x09 16 0x01
(0,5) 0x05 0 0x00
(0,15) 0x0F 1 0x04
(2,9) 0x29 1 0x03
(2,9) 0x29 255 0x02
(0,13) 0x0D 9 DIR_W?
(0,1) 0x01 15 0x02
(0,2) 0x02 38 0x15
(0,9) 0x09 109 0x0F
(1,0) 0x10 5 0x24
(15,4) 0xF4 1 0x11
(0,12) 0x0C 24 0x09
(6,13) 0x6D 240 0x01
(1,15) 0x1F 9 0x14
(0,1) 0x01 5 0x00
(0,0) 0x00 15 0x15
(0,9) 0x09 109 ANY_DIR
(1,0) 0x10 5 0x24
(15,4) 0xF4 1 0x11
(0,5) 0x05 24 0x09
(6,13) 0x6D 15 DIR_W?
(1,15) 0x1F 9 0x14
(0,1) 0x01 5 0x00
(0,0) 0x00 15 0x01
(0,4) 0x04 41 0x01
(0,3) 0x03 41 0xFF
(0,2) 0x02 14 0x29
(15,15) 0xFF 2 0x0F
(2,9) 0x29 255 0x02
(1,0) 0x10 41 0xFF
(0,2) 0x02 17 0x29
(15,15) 0xFF 18 DIR_E?
(4,0) 0x40 64 0x00

Events

Event 00 — triggers: (1,9)/0xE6, (0,0)/DIR_W?, (0,5)/0x00, (0,0)/0x0F, (0,5)/0x00, (0,5)/0x00

(empty segment)

Event 01(missing script segment)

Event 02(missing script segment)

Event 03(missing script segment)

Event 04(missing script segment)

Event 05(missing script segment)

Event 06(missing script segment)

Event 07(missing script segment)

Event 08(missing script segment)

Event 09(missing script segment)

Event 10(missing script segment)

Event 11(missing script segment)

Event 12(missing script segment)

Event 14(missing script segment)

Event 15(missing script segment)

Event 16(missing script segment)

Event 17(missing script segment)

Event 18(missing script segment)

Event 21(missing script segment)

Event 24(missing script segment)

Event 26(missing script segment)

Event 31(missing script segment)

Event 36(missing script segment)

Event 38(missing script segment)

Event 41(missing script segment)

Event 64(missing script segment)

Event 68(missing script segment)

Event 83(missing script segment)

Event 109(missing script segment)

Event 112(missing script segment)

Event 123(missing script segment)

Event 238(missing script segment)

Event 240(missing script segment)

Event 244(missing script segment)

Event 255(missing script segment)

String table

  • [00] �����
  • [01] $$$$$$������
  • [02]
  • [03] )
  • [04] $�)p��)
  • [05] / $�
  • [06] + / ��
  • [07]
  • [08] Tired of getting lost? For just 750 / gold, Chris will teach you how to use / a sextant properly. Learn (y/n)?
  • [09] Who will learn this skill (1-8)?
  • [10] Not enough gold!
  • [11] You already have two skills!
  • [12] Gertrude and Rat Fink thank you for / freeing them from the Snowbeast's / pantry. They are now available for / hire at the Tundaran Arms Inn.
  • [13] Strewn about the lair are body parts / and gnawed bones. By a half-eaten / carcass a bejeweled hand wears an / Emerald Ring. Rob the dead (y/n)?
  • [14] *** Backpacks Full ***
  • [15] Town guards grab you. "Aha, you have / the Emerald Ring. You have kidnapped / the old woman! Go directly to jail!"
  • [16] In the gutter lies a worn copy of the / Tundaran Chronicle reading, "Strange / dissappearances and mutilations of / innocent residents continue!"
  • [17] Beware of the Snowbeast or you will / end up like me!
  • [18] "I am Sgt. Stephen Pain. For 500 gold / join my private hell and increase your / pathetic stamina." Train (y/n)?
  • [19] The enormous gladiator Spartacus will / mercilessly beat you for 500 gold. You / will be stronger. Pay the brute (y/n)?
  • [20] Learn the ancient secrets every weapon / hides. The master of accuracy charges / 500 gold. Do you pay (y/n)?
  • [21] Water, Fire, Earth, and Air
  • [22] / All have a King in their Lair
  • [23] / / They hold the talons you need to find
  • [24] / / / To save Cron before its time
  • [25] A Barbarian and a Sorcerer confront / you. "I'm Thund R. and this is Aeriel. / We like your style and you may hire us / any time. Look us up at Hotel Four. / We'll be waiting."
  • [26] While deftly shaping the curves of a / slender Yellow Key, the shopkeeper / announces, "Finished at last! Buy this / little beauty for 1000 gold (y/n)?"
  • [27] Sallow-eyed beggars and cripples crowd / the alley pleading for a handout. Toss / them a gold piece (y/n)?
  • [28] Day 93 is Nature's day.
  • [29] A horde of Giant Rats gnaw on a still / struggling victim. Help (y/n)?
  • [30]

Generated by tools/build_event_location_docs.py from event.dat. Decoder: tools/decode_event.py.

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