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Event Loc 28 Forbidden Forest Cavern
Navigation: Home - Wiki - Event Loc 28 Forbidden Forest Cavern
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event.dat offset
0x009545, length 926 bytes - Map: map screen 28; Forbidden Forest Cavern
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Record kind:
standard - Triggers: 66; script segments: 32; strings: 17
| Tile (y,x) | pos | Event | Condition |
|---|---|---|---|
| (0,8) | 0x08 |
14 | DIR_E? |
| (1,3) | 0x13 |
22 | ANY_DIR |
| (1,6) | 0x16 |
24 | ANY_DIR |
| (1,8) | 0x18 |
13 | DIR_E? |
| (1,11) | 0x1B |
26 | ANY_DIR |
| (1,12) | 0x1C |
25 | ANY_DIR |
| (1,15) | 0x1F |
27 | ANY_DIR |
| (2,8) | 0x28 |
12 | DIR_E? |
| (3,0) | 0x30 |
10 | DIR_S? |
| (3,1) | 0x31 |
10 | DIR_S? |
| (4,3) | 0x43 |
19 | ANY_DIR |
| (4,4) | 0x44 |
19 | ANY_DIR |
| (4,5) | 0x45 |
19 | ANY_DIR |
| (4,6) | 0x46 |
19 | ANY_DIR |
| (4,7) | 0x47 |
19 | ANY_DIR |
| (4,8) | 0x48 |
19 | ANY_DIR |
| (4,9) | 0x49 |
19 | ANY_DIR |
| (4,10) | 0x4A |
19 | ANY_DIR |
| (4,11) | 0x4B |
19 | ANY_DIR |
| (4,12) | 0x4C |
19 | ANY_DIR |
| (4,13) | 0x4D |
19 | ANY_DIR |
| (5,14) | 0x5E |
6 | DIR_N? |
| (6,4) | 0x64 |
8 | DIR_S? |
| (6,13) | 0x6D |
20 | ANY_DIR |
| (7,0) | 0x70 |
15 | DIR_W? |
| (7,2) | 0x72 |
21 | ANY_DIR |
| (7,3) | 0x73 |
9 | DIR_W? |
| (7,5) | 0x75 |
16 | ANY_DIR |
| (7,6) | 0x76 |
5 | DIR_W? |
| (7,7) | 0x77 |
1 | DIR_E? |
| (7,11) | 0x7B |
18 | ANY_DIR |
| (7,13) | 0x7D |
7 | DIR_W? |
| (8,0) | 0x80 |
15 | DIR_W? |
| (8,2) | 0x82 |
21 | ANY_DIR |
| (8,3) | 0x83 |
9 | DIR_W? |
| (8,5) | 0x85 |
16 | ANY_DIR |
| (8,6) | 0x86 |
5 | DIR_W? |
| (8,7) | 0x87 |
1 | DIR_E? |
| (8,8) | 0x88 |
3 | DIR_S? |
| (8,13) | 0x8D |
7 | DIR_W? |
| (8,15) | 0x8F |
4 | ANY_DIR |
| (9,4) | 0x94 |
8 | DIR_N? |
| (9,8) | 0x98 |
2 | DIR_S? |
| (9,13) | 0x9D |
20 | ANY_DIR |
| (10,14) | 0xAE |
6 | DIR_S? |
| (11,3) | 0xB3 |
17 | ANY_DIR |
| (11,4) | 0xB4 |
17 | ANY_DIR |
| (11,5) | 0xB5 |
17 | ANY_DIR |
| (11,6) | 0xB6 |
17 | ANY_DIR |
| (11,7) | 0xB7 |
17 | ANY_DIR |
| (11,8) | 0xB8 |
17 | ANY_DIR |
| (11,9) | 0xB9 |
17 | ANY_DIR |
| (11,10) | 0xBA |
17 | ANY_DIR |
| (11,11) | 0xBB |
17 | ANY_DIR |
| (11,12) | 0xBC |
17 | ANY_DIR |
| (11,13) | 0xBD |
17 | ANY_DIR |
| (12,0) | 0xC0 |
11 | DIR_N? |
| (12,1) | 0xC1 |
11 | DIR_N? |
| (13,8) | 0xD8 |
12 | DIR_E? |
| (14,3) | 0xE3 |
23 | ANY_DIR |
| (14,6) | 0xE6 |
24 | ANY_DIR |
| (14,8) | 0xE8 |
13 | DIR_E? |
| (14,11) | 0xEB |
29 | ANY_DIR |
| (14,12) | 0xEC |
28 | ANY_DIR |
| (14,15) | 0xEF |
30 | ANY_DIR |
| (15,8) | 0xF8 |
14 | DIR_E? |
Event 01 — triggers: (7,7)/DIR_E?, (8,7)/DIR_E?
02 01 09 10 01 0f 0c 0e 0f
00: show_text_block(str[1] "A reassuring light streams from the / exit to the outside. Go through (y")
01: cond = prompt_yes_no()
02: if cond: skip_tokens(1)
# skip -> map_transition(0x0E, 0x0F)
03: end_script()
04: map_transition(0x0E, 0x0F)
Event 02 — triggers: (9,8)/DIR_S?
04 02
00: show_text_above_door(str[2] "Paladins Only!")
Event 03 — triggers: (8,8)/DIR_S?
2b 03 2d 01 05 11 05 12 94 00 00 00 00 00 00 00 00 00 00 00 18 00 75 fe 01 02 0f 07 14 02 03 07 0d 09 0c 1c 8f
00: skip_tokens(3)
# skip -> apply_party_masked(count=0x00, set=0x75, and=0xFE, or=0x01)
01: cond = check_member_attr(fields=0x01, value=0x05)
02: if not cond: skip_tokens(5)
# skip -> show_text_block(str[3] "The sign says, "Paladins Only!" Can't / you read!")
03: encounter_setup(monsters=94 00 00 00 00 00 00 00 00 00, flags=00 00)
04: apply_party_masked(count=0x00, set=0x75, and=0xFE, or=0x01)
05: show_text_block(str[15] "You have proven yourself worthy. Now, / return to the jurors of Mount Fa")
06: wait_for_space()
07: clear_current_tile_event_flag()
08: show_text_block(str[3] "The sign says, "Paladins Only!" Can't / you read!")
09: wait_for_space()
10: engine_call(0x09)
11: map_transition(0x1C, 0x8F)
Event 04 — triggers: (8,15)/ANY_DIR
2b 01 13 b4 22 32 44 47 51 54 65 67 6e 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup_b(data=B4 22 32 44 47 51 54 65 67 6E)
02: clear_current_tile_event_flag()
Event 05 — triggers: (7,6)/DIR_W?, (8,6)/DIR_W?
04 04
00: show_text_above_door(str[4] "Army Barracks")
Event 06 — triggers: (5,14)/DIR_N?, (10,14)/DIR_S?
04 05
00: show_text_above_door(str[5] "G.H.Q.")
Event 07 — triggers: (7,13)/DIR_W?, (8,13)/DIR_W?
04 06
00: show_text_above_door(str[6] "War Room")
Event 08 — triggers: (6,4)/DIR_S?, (9,4)/DIR_N?
04 07
00: show_text_above_door(str[7] "Infantry")
Event 09 — triggers: (7,3)/DIR_W?, (8,3)/DIR_W?
04 08
00: show_text_above_door(str[8] "Legions")
Event 10 — triggers: (3,0)/DIR_S?, (3,1)/DIR_S?
04 09
00: show_text_above_door(str[9] "Seventh Legion")
Event 11 — triggers: (12,0)/DIR_N?, (12,1)/DIR_N?
04 0a
00: show_text_above_door(str[10] "Fifth Legion")
Event 12 — triggers: (2,8)/DIR_E?, (13,8)/DIR_E?
04 0b
00: show_text_above_door(str[11] "M.P.'s")
Event 13 — triggers: (1,8)/DIR_E?, (14,8)/DIR_E?
04 0c
00: show_text_above_door(str[12] "The Sarge")
Event 14 — triggers: (0,8)/DIR_E?, (15,8)/DIR_E?
04 0d
00: show_text_above_door(str[13] "Command")
Event 15 — triggers: (7,0)/DIR_W?, (8,0)/DIR_W?
05 0e
00: show_text_popup_style_a(str[14] "No tasteless Orc / jokes allowed... / - The Sarge")
Event 16 — triggers: (7,5)/ANY_DIR, (8,5)/ANY_DIR
2b 01 12 44 44 44 44 44 44 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=44 44 44 44 44 44 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 17 — triggers: (11,3)/ANY_DIR, (11,4)/ANY_DIR, (11,5)/ANY_DIR, (11,6)/ANY_DIR, (11,7)/ANY_DIR, (11,8)/ANY_DIR, (11,9)/ANY_DIR, (11,10)/ANY_DIR, (11,11)/ANY_DIR, (11,12)/ANY_DIR, (11,13)/ANY_DIR
2b 01 12 05 05 05 05 05 05 05 05 05 05 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=05 05 05 05 05 05 05 05 05 05, flags=00 00)
02: clear_current_tile_event_flag()
Event 18 — triggers: (7,11)/ANY_DIR
2b 01 12 67 67 67 67 67 67 47 47 47 47 47 0b 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=67 67 67 67 67 67 47 47 47 47, flags=47 0B)
02: clear_current_tile_event_flag()
Event 19 — triggers: (4,3)/ANY_DIR, (4,4)/ANY_DIR, (4,5)/ANY_DIR, (4,6)/ANY_DIR, (4,7)/ANY_DIR, (4,8)/ANY_DIR, (4,9)/ANY_DIR, (4,10)/ANY_DIR, (4,11)/ANY_DIR, (4,12)/ANY_DIR, (4,13)/ANY_DIR
2b 01 12 11 11 11 11 11 11 11 11 11 11 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=11 11 11 11 11 11 11 11 11 11, flags=00 00)
02: clear_current_tile_event_flag()
Event 20 — triggers: (6,13)/ANY_DIR, (9,13)/ANY_DIR
2b 01 12 65 65 65 6e 6e 6e 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=65 65 65 6E 6E 6E 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 21 — triggers: (7,2)/ANY_DIR, (8,2)/ANY_DIR
2b 01 12 32 32 32 32 32 32 32 32 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=32 32 32 32 32 32 32 32 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 22 — triggers: (1,3)/ANY_DIR
2b 01 12 2e 2e 2e 2e 2e 2e 2e 2e 2e 03 03 ef 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=2E 2E 2E 2E 2E 2E 2E 2E 2E 03, flags=03 EF)
02: clear_current_tile_event_flag()
Event 23 — triggers: (14,3)/ANY_DIR
2b 01 12 05 05 05 05 05 05 05 05 05 05 05 f0 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=05 05 05 05 05 05 05 05 05 05, flags=05 F0)
02: clear_current_tile_event_flag()
Event 24 — triggers: (1,6)/ANY_DIR, (14,6)/ANY_DIR
2b 01 12 59 59 59 59 11 11 11 11 11 11 11 f4 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=59 59 59 59 11 11 11 11 11 11, flags=11 F4)
02: clear_current_tile_event_flag()
Event 25 — triggers: (1,12)/ANY_DIR
2b 01 12 22 22 22 22 22 22 22 22 22 22 22 14 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=22 22 22 22 22 22 22 22 22 22, flags=22 14)
02: clear_current_tile_event_flag()
Event 26 — triggers: (1,11)/ANY_DIR
2b 01 12 cc 00 00 00 00 00 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=CC 00 00 00 00 00 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 27 — triggers: (1,15)/ANY_DIR
2b 01 12 6e 6e 6e 6e 6e 6e 6e 6e 6e 6e 6e 0f 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=6E 6E 6E 6E 6E 6E 6E 6E 6E 6E, flags=6E 0F)
02: clear_current_tile_event_flag()
Event 28 — triggers: (14,12)/ANY_DIR
2b 01 12 51 51 51 51 51 51 51 51 51 51 51 0f 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=51 51 51 51 51 51 51 51 51 51, flags=51 0F)
02: clear_current_tile_event_flag()
Event 29 — triggers: (14,11)/ANY_DIR
2b 01 12 ca 00 00 00 00 00 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=CA 00 00 00 00 00 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 30 — triggers: (14,15)/ANY_DIR
2b 01 12 6e 6e 6e 6e 6e 6e 6e 6e 6e 6e 6e 0f 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=6E 6E 6E 6E 6E 6E 6E 6E 6E 6E, flags=6E 0F)
02: clear_current_tile_event_flag()
-
[00] -
[01]A reassuring light streams from the / exit to the outside. Go through (y/n)? -
[02]Paladins Only! -
[03]The sign says, "Paladins Only!" Can't / you read! -
[04]Army Barracks -
[05]G.H.Q. -
[06]War Room -
[07]Infantry -
[08]Legions -
[09]Seventh Legion -
[10]Fifth Legion -
[11]M.P.'s -
[12]The Sarge -
[13]Command -
[14]No tasteless Orc / jokes allowed... / - The Sarge -
[15]You have proven yourself worthy. Now, / return to the jurors of Mount Farview. -
[16]
Generated by tools/build_event_location_docs.py from event.dat. Decoder: tools/decode_event.py.
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