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Event Loc 15 A4
Navigation: Home - Wiki - Event Loc 15 A4
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event.dat offset
0x005512, length 1119 bytes - Map: map screen 15; overland sector A4
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Record kind:
standard - Triggers: 30; script segments: 16; strings: 13
| Tile (y,x) | pos | Event | Condition |
|---|---|---|---|
| (0,0) | 0x00 |
2 | ANY_DIR |
| (1,1) | 0x11 |
4 | ANY_DIR |
| (1,5) | 0x15 |
6 | ANY_DIR |
| (1,10) | 0x1A |
12 | ANY_DIR |
| (1,12) | 0x1C |
14 | ANY_DIR |
| (2,8) | 0x28 |
6 | ANY_DIR |
| (2,10) | 0x2A |
13 | ANY_DIR |
| (3,2) | 0x32 |
12 | ANY_DIR |
| (3,3) | 0x33 |
13 | ANY_DIR |
| (4,1) | 0x41 |
6 | ANY_DIR |
| (4,4) | 0x44 |
6 | ANY_DIR |
| (4,7) | 0x47 |
13 | ANY_DIR |
| (5,14) | 0x5E |
10 | ANY_DIR |
| (6,4) | 0x64 |
14 | ANY_DIR |
| (6,6) | 0x66 |
12 | ANY_DIR |
| (7,12) | 0x7C |
7 | DIR_S? |
| (8,1) | 0x81 |
6 | ANY_DIR |
| (8,8) | 0x88 |
5 | ANY_DIR |
| (10,0) | 0xA0 |
14 | ANY_DIR |
| (10,8) | 0xA8 |
10 | ANY_DIR |
| (10,10) | 0xAA |
8 | DIR_W? |
| (10,13) | 0xAD |
1 | DIR_W? |
| (12,7) | 0xC7 |
11 | ANY_DIR |
| (12,9) | 0xC9 |
10 | ANY_DIR |
| (13,13) | 0xDD |
9 | DIR_N? |
| (14,5) | 0xE5 |
10 | ANY_DIR |
| (14,10) | 0xEA |
3 | ANY_DIR |
| (14,15) | 0xEF |
10 | ANY_DIR |
| (15,8) | 0xF8 |
3 | ANY_DIR |
| (15,12) | 0xFC |
3 | ANY_DIR |
Event 01 — triggers: (10,13)/DIR_W?
0b 18 00 02 01 0a 11 01 0c 01 fe 0f
00: service_sign(idx=0x18 -> sign 29 [29.anm], pos=0x00)
01: show_text_block(str[1] "You spy upon a lone seagull drifting / down to Atlantium. Enter (y/n)?")
02: cond = prompt_yes_no(mode=1)
03: if not cond: skip_tokens(1)
# skip -> end_script()
04: map_transition(0x01, 0xFE)
05: end_script()
Event 02 — triggers: (0,0)/ANY_DIR
02 02 09 11 02 1a 84 01 0c 2c 00 0f
00: show_text_block(str[2] "A wet mist drenches the party as you / stand before the passage to the /")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(2)
# skip -> end_script()
03: store_var8(group=0x84, value=0x01)
04: map_transition(0x2C, 0x00)
05: end_script()
Event 03 — triggers: (14,10)/ANY_DIR, (15,8)/ANY_DIR, (15,12)/ANY_DIR
2b 04 02 03 09 11 02 12 76 76 76 00 00 00 00 00 00 00 00 00 14 0f
00: skip_tokens(4)
# skip -> clear_current_tile_event_flag()
01: show_text_block(str[3] "Prisoners are staked to the ground. / Free them (y/n)?")
02: cond = prompt_yes_no()
03: if not cond: skip_tokens(2)
# skip -> end_script()
04: encounter_setup(monsters=76 76 76 00 00 00 00 00 00 00, flags=00 00)
05: clear_current_tile_event_flag()
06: end_script()
Event 04 — triggers: (1,1)/ANY_DIR
03 04 2e f2 04 07 14
00: show_text(str[4] "By adventuring in the watery abyss, an / understanding with liquid has b")
01: set_party_attr(class=0xF2, bits=0x04)
02: wait_for_space()
03: clear_current_tile_event_flag()
Event 05 — triggers: (8,8)/ANY_DIR
02 05 2e f2 08 07 14
00: show_text_block(str[5] "Affixed to a table in the center of an / empty garrison, an old, rotted ")
01: set_party_attr(class=0xF2, bits=0x08)
02: wait_for_space()
03: clear_current_tile_event_flag()
Event 06 — triggers: (1,5)/ANY_DIR, (2,8)/ANY_DIR, (4,1)/ANY_DIR, (4,4)/ANY_DIR, (8,1)/ANY_DIR
2b 01 12 e1 e1 00 00 00 00 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=E1 E1 00 00 00 00 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 07 — triggers: (7,12)/DIR_S?
02 06 09 11 01 18 00 43 fe 01 0f
00: show_text_block(str[6] "A magical fountain burbles at your / feet. Do you drink the water (y/n)?")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(1)
# skip -> end_script()
03: apply_party_masked(count=0x00, set=0x43, and=0xFE, or=0x01)
04: end_script()
Event 08 — triggers: (10,10)/DIR_W?
02 07 09 11 07 18 00 22 00 64 18 00 23 00 64 18 00 24 00 64 18 00 2a 00 64 18 00 2b 00 64 18 00 2c 00 64 18 00 2d 00 64 0f
00: show_text_block(str[7] "A rancid smell rises from a fetid / pool. Dare to sip the sewage (y/n)?")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(7)
# skip -> end_script()
03: apply_party_masked(count=0x00, set=0x22, and=0x00, or=0x64)
04: apply_party_masked(count=0x00, set=0x23, and=0x00, or=0x64)
05: apply_party_masked(count=0x00, set=0x24, and=0x00, or=0x64)
06: apply_party_masked(count=0x00, set=0x2A, and=0x00, or=0x64)
07: apply_party_masked(count=0x00, set=0x2B, and=0x00, or=0x64)
08: apply_party_masked(count=0x00, set=0x2C, and=0x00, or=0x64)
09: apply_party_masked(count=0x00, set=0x2D, and=0x00, or=0x64)
10: end_script()
Event 09 — triggers: (13,13)/DIR_N?
02 08 09 11 04 01 09 26 18 09 43 00 fe 1f 09 43 01 01 00 00 0f
00: show_text_block(str[8] "A pool of blood-like liquid oozes out / of a crevice. Drink (y/n)?")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(4)
# skip -> end_script()
03: show_text_basic(str[9] "Who will drink (1-8)?")
04: selected = select_party_member()
05: apply_party_masked(count=0x09, set=0x43, and=0x00, or=0xFE)
06: party_effect(sel=0x09, 43 01 01 00 00)
07: end_script()
Event 10 — triggers: (5,14)/ANY_DIR, (10,8)/ANY_DIR, (12,9)/ANY_DIR, (14,5)/ANY_DIR, (14,15)/ANY_DIR
1c 64 1b 1e 10 04 01 0a 0d 09 31 00 28 00 07 0f
00: op_1c_engine_query_to_cond(0x64)
01: cond = (cond >= 0x1E)
02: if cond: skip_tokens(4)
# skip -> end_script()
03: show_text_basic(str[10] "TIDAL WAVE!!!")
04: engine_call(0x09)
05: for_party(mask=0x00): call(0x28,0x00)
06: wait_for_space()
07: end_script()
Event 11 — triggers: (12,7)/ANY_DIR
1c 64 1b 1e 10 04 01 0b 07 0d 09 0c 26 8a 0f
00: op_1c_engine_query_to_cond(0x64)
01: cond = (cond >= 0x1E)
02: if cond: skip_tokens(4)
# skip -> end_script()
03: show_text_basic(str[11] "WHIRLPOOL!!!")
04: wait_for_space()
05: engine_call(0x09)
06: map_transition(0x26, 0x8A)
07: end_script()
Event 12 — triggers: (1,10)/ANY_DIR, (3,2)/ANY_DIR, (6,6)/ANY_DIR
22 05 05 11 02 2b 01 12 e0 e1 e1 c1 c1 c1 c1 c2 c2 c2 c2 03 14
00: cond = (era in [5..5])
01: if not cond: skip_tokens(2)
# skip -> clear_current_tile_event_flag()
02: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
03: encounter_setup(monsters=E0 E1 E1 C1 C1 C1 C1 C2 C2 C2, flags=C2 03)
04: clear_current_tile_event_flag()
Event 13 — triggers: (2,10)/ANY_DIR, (3,3)/ANY_DIR, (4,7)/ANY_DIR
22 06 06 11 02 2b 01 13 e1 c1 c1 c2 c2 c2 c2 ce ce 00 14
00: cond = (era in [6..6])
01: if not cond: skip_tokens(2)
# skip -> clear_current_tile_event_flag()
02: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
03: encounter_setup_b(data=E1 C1 C1 C2 C2 C2 C2 CE CE 00)
04: clear_current_tile_event_flag()
Event 14 — triggers: (1,12)/ANY_DIR, (6,4)/ANY_DIR, (10,0)/ANY_DIR
22 07 07 11 02 2b 01 13 ce ce ce ce 00 00 00 00 00 00 14
00: cond = (era in [7..7])
01: if not cond: skip_tokens(2)
# skip -> clear_current_tile_event_flag()
02: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
03: encounter_setup_b(data=CE CE CE CE 00 00 00 00 00 00)
04: clear_current_tile_event_flag()
-
[00] -
[01]You spy upon a lone seagull drifting / down to Atlantium. Enter (y/n)? -
[02]A wet mist drenches the party as you / stand before the passage to the / Elemental Plane of Water. Enter (y/n)? -
[03]Prisoners are staked to the ground. / Free them (y/n)? -
[04]By adventuring in the watery abyss, an / understanding with liquid has been / achieved. The spell Water Encasement / can now be cast by those with proper / ability. -
[05]Affixed to a table in the center of an / empty garrison, an old, rotted scroll / tells how to cast the spell Water / Transmutation. -
[06]A magical fountain burbles at your / feet. Do you drink the water (y/n)? -
[07]A rancid smell rises from a fetid / pool. Dare to sip the sewage (y/n)? -
[08]A pool of blood-like liquid oozes out / of a crevice. Drink (y/n)? -
[09]Who will drink (1-8)? -
[10]TIDAL WAVE!!! -
[11]WHIRLPOOL!!! -
[12]
Generated by tools/build_event_location_docs.py from event.dat. Decoder: tools/decode_event.py.
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