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Event Loc 70 Meta Bank Hos Bishops Puzzles

Vairn edited this page Jun 29, 2026 · 1 revision

Event Loc 70 Meta Bank Hos Bishops Puzzles

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  • event.dat offset 0x016E14, length 1971 bytes
  • Map: Meta bank (HoS, bishops, puzzles)
  • Record kind: string_bank
  • Triggers: 100; script segments: 1; strings: 17

Tile triggers

Tile (y,x) pos Event Condition
(5,8) 0x58 1 0xFF
(0,3) 0x03 1 0x29
(15,15) 0xFF 3 0x02
(2,9) 0x29 255 0x02
(0,3) 0x03 41 0xFF
(2,8) 0x28 1 0x6F
(1,1) 0x11 44 0x02
(0,5) 0x05 31 0x00
(3,1) 0x31 4 0xB8
(0,11) 0x0B 0 0x15
(0,1) 0x01 124 0x07
(1,11) 0x1B 7 0x11
(0,2) 0x02 24 0x01
(7,12) 0x7C 248 0x00
(1,15) 0x1F 1 0x31
(0,4) 0x04 16 0x27
(0,0) 0x00 21 0x02
(7,12) 0x7C 7 0x1B
(0,7) 0x07 17 0x02
(1,8) 0x18 2 0x7C
(15,8) 0xF8 0 0x1F
(0,2) 0x02 49 0x04
(1,0) 0x10 39 0x00
(1,5) 0x15 3 0x7C
(0,7) 0x07 27 0x07
(1,1) 0x11 2 0x18
(0,3) 0x03 124 0xF8
(0,0) 0x00 31 0x03
(3,1) 0x31 4 DIR_W?
(2,7) 0x27 0 0x15
(0,4) 0x04 124 0x07
(1,11) 0x1B 7 0x11
(0,2) 0x02 24 0x04
(7,12) 0x7C 248 0x00
(1,15) 0x1F 4 0x31
(0,4) 0x04 16 0x27
(0,0) 0x00 21 0x05
(7,12) 0x7C 7 0x1B
(0,7) 0x07 17 0x02
(1,8) 0x18 5 0x7C
(15,8) 0xF8 0 0x1F
(0,5) 0x05 49 0x04
(1,0) 0x10 39 0x00
(1,5) 0x15 6 0x7C
(0,7) 0x07 27 0x07
(1,1) 0x11 2 0x18
(0,6) 0x06 124 0xF8
(0,0) 0x00 31 0x06
(3,1) 0x31 4 DIR_W?
(2,7) 0x27 0 0x15
(0,7) 0x07 124 0x07
(1,11) 0x1B 7 0x11
(0,2) 0x02 24 0x07
(7,12) 0x7C 248 0x00
(1,15) 0x1F 7 0x31
(0,4) 0x04 16 0x27
(0,0) 0x00 21 0x08
(7,12) 0x7C 7 0x1B
(0,7) 0x07 17 0x02
(1,8) 0x18 8 0x7C
(15,8) 0xF8 0 0x1F
(0,8) 0x08 49 0x04
(1,0) 0x10 39 0x00
(0,8) 0x08 20 0x02
(0,4) 0x04 8 0x0F
(15,15) 0xFF 3 0x06
(1,10) 0x1A 11 0x01
(1,10) 0x1A 12 0x01
(2,9) 0x29 255 0x03
(0,7) 0x07 8 0x03
(0,8) 0x08 10 0x11
(0,6) 0x06 21 0x01
(0,1) 0x01 128 DIR_W?
(0,2) 0x02 32 0x01
(3,14) 0x3E 3 DIR_N?
(8,4) 0x84 30 DIR_W?
(0,3) 0x03 3 0x09
(0,8) 0x08 15 0x03
(0,10) 0x0A 24 0x00
(6,14) 0x6E 0 0xFE
(1,8) 0x18 0 0x6F
(0,0) 0x00 254 0x18
(0,0) 0x00 112 0x00
(15,14) 0xFE 24 0x00
(7,1) 0x71 0 0xFE
(1,8) 0x18 0 0x72
(0,0) 0x00 254 0x18
(0,0) 0x00 115 0x00
(15,14) 0xFE 24 0x00
(6,14) 0x6E 254 0x01
(1,8) 0x18 0 0x6F
(15,14) 0xFE 1 0x18
(0,0) 0x00 112 0xFE
(0,1) 0x01 24 0x00
(7,1) 0x71 254 0x01
(1,8) 0x18 0 0x72
(15,14) 0xFE 1 0x18
(0,0) 0x00 115 0xFE
(0,1) 0x01 8 0x14
(15,15) 0xFF 42 0x00

Events

Event 00 — triggers: (0,11)/0x15, (15,8)/0x1F, (2,7)/0x15, (15,8)/0x1F, (2,7)/0x15, (15,8)/0x1F, (6,14)/0xFE, (1,8)/0x6F, (7,1)/0xFE, (1,8)/0x72, (1,8)/0x6F, (1,8)/0x72

(empty segment)

Event 01(missing script segment)

Event 02(missing script segment)

Event 03(missing script segment)

Event 04(missing script segment)

Event 05(missing script segment)

Event 06(missing script segment)

Event 07(missing script segment)

Event 08(missing script segment)

Event 10(missing script segment)

Event 11(missing script segment)

Event 12(missing script segment)

Event 15(missing script segment)

Event 16(missing script segment)

Event 17(missing script segment)

Event 20(missing script segment)

Event 21(missing script segment)

Event 24(missing script segment)

Event 27(missing script segment)

Event 30(missing script segment)

Event 31(missing script segment)

Event 32(missing script segment)

Event 39(missing script segment)

Event 41(missing script segment)

Event 42(missing script segment)

Event 44(missing script segment)

Event 49(missing script segment)

Event 112(missing script segment)

Event 115(missing script segment)

Event 124(missing script segment)

Event 128(missing script segment)

Event 248(missing script segment)

Event 254(missing script segment)

Event 255(missing script segment)

String table

  • [00] ����������
  • [01] $�) �y���z��
  • [02]
  • [03] Welcome to the Hall of Spells! We have / a list of spells which can only be / found. They list as follows: C-Cleric / or S-Sorcerer, level/spell #, area / found in + coordinates. Happy Hunting!
  • [04] Welcome to Hireling Hall! We have a / list of hard to find hirelings. / They are listed by power (weakest to / strongest, and are all pairs except 2 / and 13), area found in, coordinates + / town they hire out of. Happy Hiring!
  • [05] Yellow Interleave - every two letters / should be matched 'til the end. Try / this way: 9-5-6-1-7-4-2-8-3.
  • [06] The Bishop of Green Battle is locked / in a cage.
  • [07] The Bishop of Green Battle is freed / from imprisonment by your green key. / (+3000 exp). He grants all green / triple crown winners 10,000 exp.
  • [08] The two prisoners flee in a puff of / magical smoke. A note remains. It says / that Lord Slayer chained them because / they killed an Earth Wyrm by magic / instead of by might. Reach them at / the Hourglass Inn.
  • [09] A wizard appears and says, "Come / close, I give you deal. I'm a little / down on my luck, so I'm willing to let / you have THIS for just 2 million / gold." He pulls out an old, rotting / book. It's titled:
  • [10] "How to Succeed in Spell-Casting / Without Really Trying." Buy it (y/n)?
  • [11] Hey! What are you trying to pull. / Make sure that the first member of / your party has the cash or no deal!
  • [12] You open the book and it vanishes with / a flash. You have learned all spells! / You spot the wizard cornering another / party,"I'm a little down on my luck.."
  • [13] Castle guards peddle Uncle Spudly's / New and Improved Quest Removal Elixir. / It can be yours to drink for only / 19 gold. Buy it (y/n)?
  • [14] Not enough gold!
  • [15] This stuff works great! Your / quest has been removed.
  • [16]

Generated by tools/build_event_location_docs.py from event.dat. Decoder: tools/decode_event.py.

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