-
Notifications
You must be signed in to change notification settings - Fork 0
Event Loc 26 Murray S Cave
Navigation: Home - Wiki - Event Loc 26 Murray S Cave
-
event.dat offset
0x008A28, length 1379 bytes - Map: map screen 26; Murray's Cave
-
Record kind:
standard - Triggers: 27; script segments: 25; strings: 21
| Tile (y,x) | pos | Event | Condition |
|---|---|---|---|
| (0,0) | 0x00 |
20 | DIR_S? |
| (1,2) | 0x12 |
14 | ANY_DIR |
| (1,3) | 0x13 |
11 | DIR_W? |
| (1,14) | 0x1E |
21 | DIR_E? |
| (2,1) | 0x21 |
19 | DIR_E? |
| (2,3) | 0x23 |
18 | DIR_W? |
| (2,9) | 0x29 |
16 | DIR_E? |
| (2,14) | 0x2E |
16 | DIR_W? |
| (3,11) | 0x3B |
15 | ANY_DIR |
| (3,12) | 0x3C |
15 | ANY_DIR |
| (5,2) | 0x52 |
9 | DIR_N? |
| (5,6) | 0x56 |
12 | 0x60 |
| (6,2) | 0x62 |
10 | DIR_N? |
| (7,12) | 0x7C |
23 | DIR_N? |
| (8,0) | 0x80 |
2 | DIR_W? |
| (8,1) | 0x81 |
17 | DIR_W? |
| (8,3) | 0x83 |
6 | DIR_W? |
| (8,4) | 0x84 |
5 | 0x50 |
| (8,5) | 0x85 |
4 | 0x50 |
| (8,6) | 0x86 |
3 | 0x70 |
| (9,0) | 0x90 |
8 | DIR_S? |
| (11,12) | 0xBC |
16 | DIR_N? |
| (12,0) | 0xC0 |
22 | DIR_S? |
| (12,12) | 0xCC |
15 | ANY_DIR |
| (14,14) | 0xEE |
1 | DIR_N?+DIR_E? |
| (15,5) | 0xF5 |
7 | DIR_E? |
| (15,7) | 0xF7 |
13 | ANY_DIR |
Event 01 — triggers: (14,14)/DIR_N?+DIR_E?
01 01 09 11 01 0c 10 22 0f
00: show_text_basic(str[1] "Ascend to Murray's Resort Isle (y/n)?")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(1)
# skip -> end_script()
03: map_transition(0x10, 0x22)
04: end_script()
Event 02 — triggers: (8,0)/DIR_W?
02 02 09 11 01 0c 1e 3b 0f
00: show_text_block(str[2] "An evil veil hides mystic teleport / to the horrid Dawn's Mist Bog. / En")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(1)
# skip -> end_script()
03: map_transition(0x1E, 0x3B)
04: end_script()
Event 03 — triggers: (8,6)/0x70
15 00 01 80 11 04 01 03 07 0d 09 0c 1a 87 0f
00: apply_party(count=0x00, op=0x01, val=0x80)
01: if not cond: skip_tokens(4)
# skip -> end_script()
02: show_text_basic(str[3] "No hirelings allowed!")
03: wait_for_space()
04: engine_call(0x09)
05: map_transition(0x1A, 0x87)
06: end_script()
Event 04 — triggers: (8,5)/0x50
15 01 22 00 1b 28 10 04 01 04 07 0d 09 0c 1a 87 0f
00: apply_party(count=0x01, op=0x22, val=0x00)
01: cond = (cond >= 0x28)
02: if cond: skip_tokens(4)
# skip -> end_script()
03: show_text_basic(str[4] "Not strong enough!")
04: wait_for_space()
05: engine_call(0x09)
06: map_transition(0x1A, 0x87)
07: end_script()
Event 05 — triggers: (8,4)/0x50
32 08 10 04 01 05 07 0d 01 0c 1a 87 0f
00: cond = load_cond_from_var(0x08)
01: if cond: skip_tokens(4)
# skip -> end_script()
02: show_text_basic(str[5] "You are not heroic!")
03: wait_for_space()
04: engine_call(0x01)
05: map_transition(0x1A, 0x87)
06: end_script()
Event 06 — triggers: (8,3)/DIR_W?
04 06
00: show_text_above_door(str[6] "Murray is IN!")
Event 07 — triggers: (15,5)/DIR_E?
02 07 09 11 05 02 08 1f 00 20 02 f4 01 00 1f 00 3a 02 f4 01 00 07 14 0f
00: show_text_block(str[7] "A storeroom is filled with / Murray's Power Oil. Rub on (y/n)?")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(5)
# skip -> end_script()
03: show_text_block(str[8] "You feel as if you could / take much damage today!")
04: party_effect(sel=0x00, 20 02 F4 01 00)
05: party_effect(sel=0x00, 3A 02 F4 01 00)
06: wait_for_space()
07: clear_current_tile_event_flag()
08: end_script()
Event 08 — triggers: (9,0)/DIR_S?
02 09 09 11 07 01 0a 07 18 00 26 00 c8 18 00 20 00 01 18 00 21 00 00 18 00 3a 00 01 18 00 3b 00 00 0f
00: show_text_block(str[9] "Rows upon rows of casks filled with / the famous Murray's Goofy Juice li")
01: cond = prompt_yes_no()
02: if not cond: skip_tokens(7)
# skip -> end_script()
03: show_text_basic(str[10] "That's some good goofy juice!")
04: wait_for_space()
05: apply_party_masked(count=0x00, set=0x26, and=0x00, or=0xC8)
06: apply_party_masked(count=0x00, set=0x20, and=0x00, or=0x01)
07: apply_party_masked(count=0x00, set=0x21, and=0x00, or=0x00)
08: apply_party_masked(count=0x00, set=0x3A, and=0x00, or=0x01)
09: apply_party_masked(count=0x00, set=0x3B, and=0x00, or=0x00)
10: end_script()
Event 09 — triggers: (5,2)/DIR_N?
06 0b
00: show_text_popup_style_b(str[11] "Murray's / Vault")
Event 10 — triggers: (6,2)/DIR_N?
05 0c
00: show_text_popup_style_a(str[12] "Dare steal from me / impetuous fool, / and suffer the / consequences! / ")
Event 11 — triggers: (1,3)/DIR_W?
04 0d
00: show_text_above_door(str[13] "Murray Only!")
Event 12 — triggers: (5,6)/0x60
17 3c 00 10 0e 02 0e 09 11 0c 18 00 10 00 05 18 00 11 00 05 18 00 12 00 05 18 00 13 00 05 18 00 14 00 05 18 00 15 00 05 18 00 44 00 05 2a 40 4b 4c 00 00 00 00 00 00 00 00 00 00 00 1a 3c 01 02 0f 07 14 0f
00: cond = load_var8(group=0x3C, index=0x00)
01: if cond: skip_tokens(14)
# skip -> clear_current_tile_event_flag()
02: show_text_block(str[14] "Before you lies an infinitesimally / small portion of Murray's wealth. /")
03: cond = prompt_yes_no()
04: if not cond: skip_tokens(12)
# skip -> end_script()
05: apply_party_masked(count=0x00, set=0x10, and=0x00, or=0x05)
06: apply_party_masked(count=0x00, set=0x11, and=0x00, or=0x05)
07: apply_party_masked(count=0x00, set=0x12, and=0x00, or=0x05)
08: apply_party_masked(count=0x00, set=0x13, and=0x00, or=0x05)
09: apply_party_masked(count=0x00, set=0x14, and=0x00, or=0x05)
10: apply_party_masked(count=0x00, set=0x15, and=0x00, or=0x05)
11: apply_party_masked(count=0x00, set=0x44, and=0x00, or=0x05)
12: set_treasure(gold/exp=5000000, gems=0, items=[0, 0, 0])
13: store_var8(group=0x3C, value=0x01)
14: show_text_block(str[15] "Seek and you shall find the treasure, / but you were warned!")
15: wait_for_space()
16: clear_current_tile_event_flag()
17: end_script()
Event 13 — triggers: (15,7)/ANY_DIR
2b 01 12 73 73 73 73 73 73 00 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=73 73 73 73 73 73 00 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 14 — triggers: (1,2)/ANY_DIR
2b 01 12 a2 a2 a2 a2 a2 a2 bd 00 00 00 00 00 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=A2 A2 A2 A2 A2 A2 BD 00 00 00, flags=00 00)
02: clear_current_tile_event_flag()
Event 15 — triggers: (3,11)/ANY_DIR, (3,12)/ANY_DIR, (12,12)/ANY_DIR
2b 01 12 18 18 18 18 18 18 48 48 48 48 48 10 14
00: skip_tokens(1)
# skip -> clear_current_tile_event_flag()
01: encounter_setup(monsters=18 18 18 18 18 18 48 48 48 48, flags=48 10)
02: clear_current_tile_event_flag()
Event 16 — triggers: (2,9)/DIR_E?, (2,14)/DIR_W?, (11,12)/DIR_N?
04 10
00: show_text_above_door(str[16] "Laboratory-keep out!")
Event 17 — triggers: (8,1)/DIR_W?
0e 66
00: exec_selector(0x66)
Event 18 — triggers: (2,3)/DIR_W?
0e 6d
00: exec_selector(0x6D)
Event 19 — triggers: (2,1)/DIR_E?
0e 71
00: exec_selector(0x71)
Event 20 — triggers: (0,0)/DIR_S?
0e 7b
00: exec_selector(0x7B)
Event 21 — triggers: (1,14)/DIR_E?
02 11 29
00: show_text_block(str[17] "King Kalohn and the invincible Mega / Dragon battled in the 9th century ")
01: set_abort_and_exit()
Event 22 — triggers: (12,0)/DIR_S?
02 12 29
00: show_text_block(str[18] "The Sword of Nobility, usable by those / of noble descent, is guarded in")
01: set_abort_and_exit()
Event 23 — triggers: (7,12)/DIR_N?
02 13 29
00: show_text_block(str[19] "Only the valiant may wield the Sword / of Valor, hidden for years in A2 ")
01: set_abort_and_exit()
-
[00] -
[01]Ascend to Murray's Resort Isle (y/n)? -
[02]An evil veil hides mystic teleport / to the horrid Dawn's Mist Bog. / Enter (y/n)? -
[03]No hirelings allowed! -
[04]Not strong enough! -
[05]You are not heroic! -
[06]Murray is IN! -
[07]A storeroom is filled with / Murray's Power Oil. Rub on (y/n)? -
[08]You feel as if you could / take much damage today! -
[09]Rows upon rows of casks filled with / the famous Murray's Goofy Juice line / the walls of the storeroom. / Drink some (y/n)? -
[10]That's some good goofy juice! -
[11]Murray's / Vault -
[12]Dare steal from me / impetuous fool, / and suffer the / consequences! / Love, / Murray -
[13]Murray Only! -
[14]Before you lies an infinitesimally / small portion of Murray's wealth. / Do you dare steal it (y/n)? -
[15]Seek and you shall find the treasure, / but you were warned! -
[16]Laboratory-keep out! -
[17]King Kalohn and the invincible Mega / Dragon battled in the 9th century / in C4 at 14,5. -
[18]The Sword of Nobility, usable by those / of noble descent, is guarded in D1 / at 0,8. -
[19]Only the valiant may wield the Sword / of Valor, hidden for years in A2 / at 11,2. -
[20]
Generated by tools/build_event_location_docs.py from event.dat. Decoder: tools/decode_event.py.
- Docs Wiki Hub ← full doc index
- Getting Started ← read this first
- Overview
- Workspace Notes
- Open Questions
- Full Analysis
- Game Remake
- Startup and Init
- Runtime Memory Map
- Main Loop and Map
- Exploration Input and Options
- Party and Session
- Game State Struct
- Data Hunk mm2 data 00
- Time Era Calendar
- GFX Loading
- ANM TV Format
- PC DOS graphics
- SNES graphics
- 3D View and Game Screen
- Amiga 3D Render Process
- Scripted Scene Graphics
- Event Graphics Opcodes
- Title Screen Assets
- Title Screen Animation
- Format inventory
- items.dat
- monsters.dat
- roster.dat
- attrib.dat
- map.dat
- spells & item use
- event.dat
- Events by location ← 71 maps
- Events hub (numbered)
- Event Script Opcodes
-
Event Script DSL ←
.mm2evtauthoring - Event Text Rendering
- Event Graphics Opcodes
- Combat Overview
- Combat System
- Encounter Tables
- Spell Cast ASM
- monsters.dat abilities
- Spells and item use
- Town Services
- Spell Sources
- Character Mechanics
- Skills and Hirelings
- Commerce Formulas
- Commerce World Services
- Mount Farview Class Quest
- Class Quest HP Bug
- Event Runtime
- Event to String Path
- Embedded Exe Strings
- Copy Protection
- Time Era Calendar
- Game State Struct
- MM1 Overview ← hub + decode status
- MM1 MAZEDATA format
- MM1 to MM2 outdoor
- MM1 WALLPIX by sector
- MM1 art & graphics
- MM1 items / monsters (status)
- MM1 map walker ↗
- MM1 2D maps gallery
- MM1 WALLPIX gallery