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Save File Locations
Where The Planet Crafter keeps its saves. The same list is on PCEdit's About page.
| Platform | Path |
|---|---|
| Windows — Steam | %UserProfile%\AppData\LocalLow\MijuGames\Planet Crafter |
| Windows — Xbox / PC Game Pass | %LocalAppData%\Packages\MijuGames.ThePlanetCrafter_ta6nvwnbx9v7t\SystemAppData\wgs |
| Linux — Steam (Proton) | ~/.steam/steam/steamapps/compatdata/1284190/pfx/drive_c/users/steamuser/AppData/LocalLow/MijuGames/Planet Crafter/ |
| macOS | ~/Library/Application Support/MijuGames/Planet Crafter |
If you installed your Steam library on another drive, replace ~/.steam/steam with that library
folder.
PCEdit overwrites the file you opened — there is no "Save As". Since v1.3.0 it copies the original aside the first time it saves a file after you open it (see where those copies go), but that is a safety net, not a substitute for your own backup:
cp "Standard-2.json" "Standard-2.json.bak"Copy-Item "Standard-2.json" "Standard-2.json.bak"Copying the whole save folder is safer still — the game keeps a Backup.json of its own, and you
want a copy of that too if something goes wrong.
Named after the world, e.g. Standard-2.json, Chill-1.json, plus Backup.json. The extension is
.json, but the file is not JSON overall — see Save File Format.
The Game Pass build stores saves as GUID-named blobs with no extension, and it picks a new
random name every time the game saves. There is also a container.NNN file — that is the WGS index,
not a save.
To find the right blob: sort by size and by modified time. The largest, most recently written file is normally the current save; the next largest is its backup. PCEdit rejects anything that is not a save file, so opening the wrong blob is harmless.
Important
Game Pass saves are written without a UTF-8 byte-order mark, and the game refuses a save that gains one ("file error"). PCEdit preserves whatever framing the file already has — this was a real bug, fixed in v1.1.1. Just don't round-trip a Game Pass save through a text editor that adds a BOM.
Close the game before editing, and let the game load the edited save fresh. If the game is running when you save over its file, it may write its own copy back over yours on the next in-game save.
PCEdit · unofficial fan tool for The Planet Crafter · GPL-3.0-or-later · back up your saves (disclaimer)
Using PCEdit
- Installation
- Save File Locations
- Quick Start
- Worlds & Planets
- Overview & Terraforming
- Inventories
- Logistics Editor
- Terra Tokens
- Teleport
- Languages & Settings
- FAQ & Troubleshooting
Development
- Architecture
- Save File Format
- Save File Library
- App Core
- Desktop UI
- Localization
- Item Catalog
- Testing
Shipping