Repository navigation
Boons
github-actions[bot] edited this page Oct 20, 2026
·
1 revision
Boons are run-long bonuses you pick from a hand of cards. There are 53 in all: 17 Common, 22 Rare, 6 Legendary, 5 Mythic, 3 Exotic.
- Boon XP
- The pick
- Rarity and odds
- What gets offered
- Exotic boons
- Mythic boons
- Legendary boons
- Rare boons
- Common boons
You earn boon XP for:
| Action | Boon XP |
|---|---|
| Snuffing a foe | 1 |
| Snuffing a split-off or summoned foe | 0.3 |
| Snuffing a mini-boss | 6 |
| Snuffing a boss | 15 |
| Placing a lantern | 2 |
| Buying an upgrade tier | 3 + the new tier (4 to 8) |
| Ascending a lantern | 15 |
Each level needs more XP than the last:
| Level | 1 | 2 | 3 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|---|---|
| XP needed | 45 | 58 | 76 | 129 | 477 | 1772 | 6579 |
The Boon scholar camp upgrade and the Study boon make you earn boon XP faster.
- When the bar fills you get a boon pick. If a wave is running, it waits until the wave ends. If several levels fill at once, you get all the picks one after another.
- A hand has 3 cards. The camp upgrades Wider fan and Widest fan add a 4th and 5th, and Trophy hand adds one more on every 5th wave.
- Skip takes some gold instead (25, more with Patience).
- Reroll draws a new hand, once you've bought Second thoughts.
- Head start (camp upgrade) gives you a free pick before the first wave.
- Morning gift (camp upgrade) starts each run with free boons.
| Rarity | Boons | Chance per card |
|---|---|---|
| Common | 17 | 59% |
| Rare | 22 | 35% |
| Legendary | 6 | 4.2% |
| Mythic | 5 | 1.6% |
| Exotic | 3 | 0.3% |
These odds assume every lantern is unlocked and nothing is excluded. Lucky draw and High roller (camp upgrades) raise the chance of rarer cards. The Boons page in camp shows your current odds.
- Lantern boons (marked with a lantern's name) only appear while that lantern is on the board in your current run.
- Once per run boons can only be picked once.
- Surge and Moonfall give free upgrades, so they never appear when none of your lanterns can be upgraded: not as your Head start pick, and not once every lantern on the board is maxed (or locked by mastery).
- Everything else can be picked again, and stacks.
| Boon | Effect | Notes |
|---|---|---|
| Eternal night | All towers deal 25% more damage, fire 10% faster and reach 10% farther. | Once per run |
| First light | All towers deal 40% more damage and fire 15% faster. | Once per run |
| Moonfall | Every lantern you own gets a free upgrade on both paths, and you gain 8 lives. | Once per run · Needs an upgradable lantern |
| Boon | Effect | Notes |
|---|---|---|
| Armor rot | All enemy armor is halved. | Once per run |
| Double tap | Every shot has a 12% chance to reload instantly. | Once per run |
| Snuff out | Non-boss foes below 12% health are snuffed instantly. | Once per run |
| Surge | Every lantern you own gets a free upgrade on its lower path. | Needs an upgradable lantern |
| Time warp | All foes move 10% slower. | Once per run |
| Boon | Effect | Notes |
|---|---|---|
| Crowned | Ascended lanterns deal 30% more damage. | |
| Giant slayer | Towers deal 40% more damage to bosses. | |
| Gold rush | Kills give 25% more gold. | |
| Hoard | After each wave, earn 8% interest on your gold (up to 30). | |
| Phalanx | Each lantern deals 4% more damage for every other lantern of its type on the board, up to 20%. | Once per run |
| Twin wicks | All towers fire 22% faster. |
| Boon | Effect | Notes |
|---|---|---|
| Bargain oil | Towers and upgrades cost 10% less. | |
| Sharpened light | All towers deal 12% more damage and ignore 1 armor. | |
| Bright beacons | Beacon boosts are 10 points stronger. | Beacon on the board |
| Wide beam | Beacons boost lanterns one tile farther away. | Beacon on the board · Once per run |
| Forked bolts | Bolt lightning leaps to 2 more foes. | Bolt on the board |
| Overvolt | Bolts deal 30% more damage. | Bolt on the board |
| Stoked coals | Cinders deal 30% more damage. | Cinder on the board |
| Wide blasts | Cinder and Comet bursts are 30% wider. | Cinder on the board |
| Heavier rocks | Comets deal 30% more damage. | Comet on the board |
| Meteor shower | Comets fire 30% faster. | Comet on the board |
| Deep umbra | Eclipse fires 25% faster. | Eclipse on the board |
| Deep chill | Frost slows 15% more and lasts longer. | Frost on the board |
| Glacial reach | Frost reaches 20% farther and fires 15% faster. | Frost on the board |
| Louder toll | The Hollow Bell reaches 20% farther. | Hollow Bell on the board |
| Barbed tips | Lance spears pierce 2 more foes and hit 20% harder. | Lance on the board |
| Long throw | Lances reach 25% farther. | Lance on the board |
| Fertile ground | Saplings grow 50% faster. | Sapling on the board |
| Brighter moon | Moonwell beams burn 25% hotter. | Moonwell on the board |
| Lucky sparks | Spark darts gain 12% chance to deal triple damage. | Spark on the board |
| Spark storm | Sparks fire 20% faster. | Spark on the board |
| Neurotoxin | Venom fires 30% faster. | Venom on the board |
| Virulence | Venom poison deals 50% more damage. | Venom on the board |
| Boon | Effect | Notes |
|---|---|---|
| Big game | Towers deal 15% more damage to bosses. | |
| Brace the gate | Bosses that slip through cost 2 fewer lives. | |
| Bulk order | New lanterns cost 15% less to build. | |
| Coin purse | Gain 40 gold now, plus 5 for every lantern on the board. | |
| Collection plate | Earn 15 more gold after every wave. | |
| Fiercer flame | All towers deal +15% damage. | |
| Lucky charm | All towers get a 4% chance to land a critical hit. | |
| Mended fence | Gain 4 lives. | |
| Patch the fence | Gain 2 lives and a warding stone. | |
| Quick hands | All towers fire 12% faster. | |
| Quick study | Earn 20% more boon XP. | |
| Salvage rights | Selling a lantern refunds 15% more. | |
| Scavenger | Kills give 15% more gold. | |
| Steady hands | All towers fire 8% faster and reach 5% farther. | |
| Tall poles | All towers reach 10% farther. | |
| Whetted edges | All shots ignore 2 points of armor. | |
| Windfall | Gain 60 gold now, plus 10 for every wave cleared. |
Play Lanternfall · Project page · These pages are generated from the docs folder in the repo.