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clem-gb edited this page Oct 11, 2026
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pkg-to-anyps5 turns a PS5 debug package (a .pkg file starting with \x7FFIH) into the folder layout that the AnyPS5 relinker reads. You then run the relinker on it. You end up with a game folder you can launch on Linux, or a Windows .exe. The tool itself runs on Windows, Linux and macOS.
game.pkg ──► pkg-to-anyps5 ──► out/source/ (ELF executables) ──► AnyPS5 relinker ──► out/app.elf
└─► out/app0/ (game files) └─► out/libs/
- Installation: build or install the tool
-
Quick Start: from a
.pkgto a runningapp.elfin three commands - Command Line Reference: every option, with examples
- Output Layout: what each output folder is for
- Running with AnyPS5: relinking, Unity games and Windows builds
- Troubleshooting: what each error means and what to do
- FAQ
For contributors: Package Format describes every layer of the file the tool reads, and Development covers building, testing and the project's rules.
Read Legal. The tool reads only unencrypted debug packages. It does not decrypt anything, contains no keys, and refuses retail packages. Use it only with packages you are entitled to use.
Using it
- Home
- Installation
- Quick Start
- Command Line Reference
- Output Layout
- Running with AnyPS5
- Troubleshooting
- FAQ
Inside it
Project