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clem-gb edited this page Oct 11, 2026 · 3 revisions

pkg-to-anyps5

pkg-to-anyps5 turns a PS5 debug package (a .pkg file starting with \x7FFIH) into the folder layout that the AnyPS5 relinker reads. You then run the relinker on it. You end up with a game folder you can launch on Linux, or a Windows .exe. The tool itself runs on Windows, Linux and macOS.

game.pkg ──► pkg-to-anyps5 ──► out/source/  (ELF executables) ──► AnyPS5 relinker ──► out/app.elf
                           └─► out/app0/    (game files)                           └─► out/libs/

Start here

  1. Installation: build or install the tool
  2. Quick Start: from a .pkg to a running app.elf in three commands
  3. Command Line Reference: every option, with examples
  4. Output Layout: what each output folder is for
  5. Running with AnyPS5: relinking, Unity games and Windows builds
  6. Troubleshooting: what each error means and what to do
  7. FAQ

For contributors: Package Format describes every layer of the file the tool reads, and Development covers building, testing and the project's rules.

Before you use it

Read Legal. The tool reads only unencrypted debug packages. It does not decrypt anything, contains no keys, and refuses retail packages. Use it only with packages you are entitled to use.

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