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IntervalTweener

Eduard Gushchin edited this page Jul 1, 2026 · 5 revisions

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Field Value
Full name Electron2D.IntervalTweener
Namespace Electron2D
Kind class
Category Animation and Tweening

Overview

Consumes time inside a tween sequence without changing objects.

Syntax

public sealed class Electron2D.IntervalTweener : Electron2D.Tweener

Godot 4.7 C# profile compatibility

Profile: Electron2D 0.1.0 2D
Status: Partial / Not verified
Out of profile: yes
Godot reference: IntervalTweener

Tween step that consumes sequence time without writing properties or calling user callbacks.

Remarks

Interval tweeners are created with Electron2D.Tween.TweenInterval(System.Double) and complete after their configured duration has elapsed.

Thread Safety

This type is not synchronized. Process it on the main scene thread through its owner tween.

Since

This type is available since Electron2D 0.1.0 Preview.

See Also

  • Electron2D.Tween.TweenInterval(System.Double)

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