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IntervalTweener
Eduard Gushchin edited this page Jul 1, 2026
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Home | API by Category | Complete API Index | API Compatibility
| Field | Value |
|---|---|
| Full name | Electron2D.IntervalTweener |
| Namespace | Electron2D |
| Kind | class |
| Category | Animation and Tweening |
Consumes time inside a tween sequence without changing objects.
public sealed class Electron2D.IntervalTweener : Electron2D.TweenerProfile: Electron2D 0.1.0 2D
Status: Partial / Not verified
Out of profile: yes
Godot reference: IntervalTweener
Tween step that consumes sequence time without writing properties or calling user callbacks.
Interval tweeners are created with Electron2D.Tween.TweenInterval(System.Double) and
complete after their configured duration has elapsed.
This type is not synchronized. Process it on the main scene thread through its owner tween.
This type is available since Electron2D 0.1.0 Preview.
Electron2D.Tween.TweenInterval(System.Double)
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.