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A3D_GetCollisions
imshooter edited this page Oct 17, 2026
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What a moving physics object collides with.
native A3D_COLLIDE:A3D_GetCollisions(Physic:physicid);| Parameter | Description |
|---|---|
Physic:physicid |
Physics object to read. |
- The flags.
-
0whenphysicidis not a moving physics object.
stock bool:CollidesWithPlayers(Physic:physicid) {
return (A3D_GetCollisions(physicid) & A3D_COLLIDE_PLAYERS) != A3D_COLLIDE:0;
}- A3D_SetCollisions: Choose what a moving physics object collides with.
3DAndreas 0.7.1 · Repository · Releases · MIT License
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