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A3D_GetPlayerRoute
imshooter edited this page Oct 23, 2026
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The route shown to a player.
native Route:A3D_GetPlayerRoute(playerid);| Parameter | Description |
|---|---|
playerid |
Player to check. |
- The route.
-
INVALID_ROUTE_IDwhen no route is shown to the player.
The route may belong to another script. A route stays shown after the player arrives, until a script hides or destroys it.
stock bool:IsFollowingRoute(playerid) {
return A3D_GetPlayerRoute(playerid) != INVALID_ROUTE_ID;
}- A3D_ShowRouteForPlayer: Show a route on the radar and the map of a player as a line, which moves on as they go.
- A3D_HideRouteForPlayer: Hide the route shown to a player.
3DAndreas 0.7.1 · Repository · Releases · MIT License
Guides
- Installation
- Configuration
- Physics objects
- Model settings
- World queries
- The screen
- Routes
- Navigation mesh
- Map database
- Coming from ColAndreas
- Performance
Reference
Functions