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Plan Tab
An ordered build sequence for everything your objectives still need.

Steps are grouped by dependency depth. Everything in one step is independent of everything else in that step, so you can build them in any order or at the same time. Step 1 is always buildable right now against what your factory already produces.
That is why a step can contain several items: they share a tier, not a purpose.
Every item states what it feeds, individually:
2) Build: Dark Matter Crystal → for Ballistic Warp Drive, Singularity Cell, Superposition Oscillator
+ Neural-Quantum Processor → for AI Expansion Server
Items that are objective parts in their own right say so instead - "→ for the Assembly elevator phase" - so you can tell a deliverable from an ingredient at a glance.
If an existing line has stopped, repairing it is part of the build order, not a separate concern. Those appear as Fix: steps in red, ordered before the things that depend on them.
Research that gates a later step appears as its own numbered Unlock: step, in violet, naming what it makes buildable:
5) Unlock: Spatial Energy Regulation (milestone) → makes Ballistic Warp Drive, Singularity Cell buildable
This appears only when the plan can prove the timing - that is, when the research is one of your tracked objectives and everything it still requires is already a step in this plan. When that cannot be shown, the part is listed separately as not covered by the plan rather than given an invented position.
Because locked recipes are read from the game itself, the plan can also see what a part will need after it unlocks. A milestone that unlocks both a part and an ingredient that part consumes will show both, in order - so the second line is not a surprise after you finish the research.