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Troubleshooting

Finalomega edited this page Aug 17, 2026 · 4 revisions

Troubleshooting

The panel will not open

  • Check the keybinding under Options → Keybindings → Critical Path. The default is F10.
  • Confirm the mod is loaded - the main menu lists the loaded mod count.
  • Critical Path needs SML 3.12+. Version 1.0.2 is built for Satisfactory 1.2.4.

It says the host cannot send a report

The host is running a version of Critical Path from before host-to-client reports existed. Ask them to update, or open the panel on the host machine. See Multiplayer.

A part shows red but the factory looks fine

Red means a line exists and is not running. Expand the row: it will name the machine and the condition - starved, output blocked, unpowered, or jammed by an item it cannot use.

Belt jams are the most commonly missed one. A full belt whose leading item is something the machine cannot accept will starve that machine permanently, because nothing behind it can pass either.

The numbers look wrong for a line I just changed

The report is a snapshot. Press REFRESH in the panel header to re-measure; the header shows the age of the current reading.

It says only part of my factory was checked

The scan hit a collection limit. The report tells you how many buildings were examined out of how many exist. The analysis remains correct for what it measured - it simply does not claim to have seen everything.

A rate says unknown instead of a number

Usually a vehicle route in the supply path. See Why It Says "Unknown".

Reporting a problem

Please open an issue with your Satisfactory version, SML version, whether you were in single-player, hosting, or joined, and clear steps to reproduce. A screenshot of the panel is enormously helpful.

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