Releases: oernster/o7Debrief
Release list
o7 Debrief v1.6.0
Release notes
A content release adding support for the Elite Dangerous Operations update: completed missions, and Operations in particular, now name themselves in the debrief and account for the Merc Coins they pay.
What's new
- Completed missions name themselves and their faction. A mission-completion row now reads as what it was, for example "Completed Infiltrate the compound for Fong Wang Limited", using the mission's readable title where the journal provides one and falling back to a plain "Completed a mission" when it does not. Previously a completed mission showed only a generic label.
- Operations account for Merc Coins. Operations pay the new Merc Coins currency, and the debrief now surfaces it. Each Operation names the coins it paid on its own session-log row, for example "Completed Infiltrate the compound for Fong Wang Limited (+500 Merc Coins)", and the Missions section carries a running Merc Coins total for the session beside the usual credit reward total.
- Merc Coins are kept separate from credits. Because Merc Coins are a distinct currency, they are totalled on their own and never added into the session's net-credits figure. Your credit balance reads true; the coins are reported alongside it, not mixed into it.
Why this matters
The Operations update introduced a new kind of mission and a new currency to go with it. A debrief is a record of a session, so a completed Operation should read as the thing you actually did and the coins it paid should be counted, without quietly distorting the credit figures that were already there. Naming the mission and tracking the currency separately keeps the record both fuller and honest.
Still true
- Local-first as ever: every figure traces back to a real journal entry and your journal never leaves your machine. No cloud, no account, no telemetry. The update check is the one exception, running only when you ask for it.
- Your whole session is covered, from launch through to when you quit the game; the debrief can also fire automatically the moment the game closes.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.
o7 Debrief v1.5.0
Release Notes
A content release covering Elite Dangerous' first ship-launched vessel, the Nomad, and a richer account of how a session ended. Every change was verified against live journals, so the mapping reflects what the game actually writes rather than a convention.
What's new
- The Nomad is a control context of its own. Deploying the vessel now switches the debrief into a dedicated Ship-Launched Vessel context, sitting alongside ship, SRV and on-foot. Everything you do while flying the Nomad, an exobiology sample for instance, is attributed to the vessel. Deploying, docking and losing the vessel each appear as their own row in the session log, and each names the vessel type (read from the journal, so future ship-launched vessels are named automatically), for example "Deployed the Nomad", "Docked the Nomad", "Lost the Nomad".
- Vessel Hangar trading is tracked. Buying a Vessel Hangar (Mk I or Mk II, any size), selling one or trading a stored one in are counted in a new Ship-Launched Vessel section of the report, which appears only when you actually used the vessel that session.
- Ship-launched fighters are now covered too. Launching, docking and losing a fighter (the F63 Condor, GU-97, Taipan and the Guardian hybrids Trident, Javelin and Lance, in any loadout variant such as Gelid or Rogue) each appear as their own row in a dedicated Ship-Launched Fighter context and name the fighter from the journal. Flying a fighter yourself is its own control context; deploying an NPC-crewed fighter leaves you in the ship, and the report reflects that.
- Deaths now name the killer and the cause. Every death row in the session log reports who destroyed you: a commander or NPC by name, with their ship and rank where the journal records them, and every attacker listed for a wing kill. A self-destruct is named as such, and an environmental death reads as a plain loss. This covers all deaths, including losing the Nomad.
- Bounty rows name the ship you destroyed. With the latest update NPCs can fly any ship, so a bounty now reads "Bounty on Federal Assault Ship" (or any ship type, including an NPC ship-launched fighter), named straight from the journal. Together with the killer's ship on death rows, both sides of a fight, what you killed and what killed you, name the ship type.
Why this matters
The Nomad is a new class of craft and the first flyable vessel with an interior. Treating it as its own control context, rather than folding it into the ship or the SRV, keeps the debrief truthful about what you were actually piloting. And a debrief is a record of a session; naming who ended it, and how, completes that record.
Still true
- Local-first as ever: every figure traces back to a real journal entry and your journal never leaves your machine. No cloud, no account, no telemetry. The update check is the one exception, running only when you ask for it.
- Your whole session is covered, from launch through to when you quit the game; the debrief can also fire automatically the moment the game closes.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.
o7 Debrief v1.3.0
o7 Debrief
A performance release. o7 Debrief now sits lighter on your machine and stays quiet in the background, however long your Commander's journal has grown.
What's new
- Much lighter on memory. Generating a debrief no longer loads your whole journal history into memory. "Debrief my last session" now reads only the session it needs (the newest log file or two) rather than every journal file you have ever written, so it stays fast and small no matter how many years of logs have piled up.
- Quiet in the background. The tray app used to hold on to every event it had seen since launch, creeping upward the longer it stayed open. It now keeps only the session in progress, so leaving o7 Debrief running for days no longer grows its memory use.
- "Debrief my history to date" stays bounded too. The all-history report now streams your journal one file at a time instead of holding it all at once, so even a very large journal folder is summarised without exhausting your RAM. The report it produces is exactly the same as before.
Why this matters
A Commander with years of play can build up a journal folder hundreds of megabytes or larger. Earlier versions read all of it into memory to produce a debrief, which on a big journal could consume a great deal of RAM and, on some machines, slow things to a crawl. This release reads only what each debrief actually needs, so o7 Debrief behaves as the small, quiet background tool it was meant to be.
Still true
- Local-first as ever: every figure traces back to a real journal entry and your journal never leaves your machine. No cloud, no account, no telemetry. The update check is the one exception, running only when you ask for it.
- Your whole session is covered, from launch through to when you quit the game; the debrief can also fire automatically the moment the game closes.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.
o7 Debrief v1.2.1
o7 Debrief
- A few quality-of-life touches: a session log that leads with your most recent moments, clearer per-line icons and an optional check for new versions.
What's new
- Session log, newest first. The log now lists your most recent moments at the top, so the latest thing you did is the first thing you read. The per-activity tabs are ordered the same way.
- Clearer session-log icons. Each line shows the activity it records, a trade, a bounty, a scan and so on, rather than the control mode you happened to be in; a market run shows that you were trading, not that you were sat in a ship. The control mode rides along as a small tag.
- Check for updates. A new entry in the tray menu asks GitHub whether a newer release is out and points you straight to the download page when there is one. It only ever runs when you click it and it never downloads or installs anything for you; a failed check stays quiet.
Still true
- Local-first as ever: every figure traces back to a real journal entry and your journal never leaves your machine. No cloud, no account, no telemetry. The update check is the one exception, running only when you ask for it.
- Your whole session is covered, from launch through to when you quit the game; the debrief can also fire automatically the moment the game closes.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.
o7 Debrief v1.0.0
o7 Debrief
o7 Debrief reaches 1.0. Since 0.6.0 this release makes your debriefs cover a whole play session correctly, finally delivers the automatic debrief the tray always promised and sharpens how your ship is reported.
What's new
- Your whole session, start to finish. A debrief now covers your entire play session, from launch through to when you quit the game, even if you dipped out to the main menu and back partway through. A single run is reported as one session rather than just its final leg.
- Genuinely automatic on shutdown. Leave o7 Debrief running in the tray and it writes your debrief by itself the moment you close the game, opening the finished report ready to read. It is the game shutting down that triggers this; quitting o7 Debrief itself never does.
- Sharper ship reporting. The header's ship type and name now follow a mid-session ship swap and resolve correctly however the journal cases its ship names, so the right hull and the right name always show.
Still true
- Every figure traces back to a real journal entry, so nothing is estimated, inferred or padded.
- Local-first as ever: no cloud, no account, no telemetry and no administrator rights to install.
- Missed capturing a session live? o7 Debrief can still read your last session or your full history whenever you like.
Licence
o7 Debrief is free and open source, released under the GNU Lesser General Public Licence v3.0.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.
o7 Debrief v0.6.0
o7 Debrief Initial Release
The first public release of o7 Debrief: a free, local-first Windows app that turns your Elite Dangerous Player Journal into a self-contained Commander Mission Debrief you can read, keep or share.
It sits quietly in the system tray, follows your journal as you play and writes you a clean, verifiable account of what you actually did out there. Every figure traces back to a real journal entry, so nothing is estimated, inferred or padded.
Highlights
- Two ways to debrief. Report your last session or your whole history to date in a couple of clicks.
- Automatic on shutdown. Leave it running in the tray and it generates a debrief for you when you close the game.
- After the fact too. Did not have it running while you played? It can still read your last session or your full history whenever you like.
- Real numbers only. Every credit, jump and scan maps to a real entry in your journal, so the figures are verifiable and never guessed.
- A report worth keeping. Each debrief is one self-contained file that opens in any browser, plus a plain-text version ready to paste onto Discord or Reddit.
- Honest rank reporting. Tier-ups show straight away; the fine-grained rank percentages settle on your next launch, because the journal only records that progress at startup.
- Your Commander, your ship. The header names you, your ship type and your ship's name from the same session.
- Browse your back catalogue. Recent debriefs lists everything you have produced, newest first; it pages through the lot so a long history never gets in your way.
- Local-first, always. No cloud, no account, no telemetry. Your journal never leaves your machine and the app needs no administrator rights to install.
What is in a debrief
A single, self-contained report covering:
- A header with your Commander name, ship type and ship name.
- Your headline session totals at a glance.
- A breakdown by activity: exploration, combat, mining, missions and exobiology.
- A session log you can tab through by activity.
- Your rank progress across the session.
Two ways in
- Left-click the tray icon for the home screen: your live status, the two debrief actions and your recent reports.
- Right-click for the full menu: the same actions plus your recent debriefs, settings and help.
Make it yours
In Settings you can choose your report format (a self-contained web page or Markdown), pick where your debriefs are saved and have o7 Debrief start with Windows so it is always ready.
Installing
Run the included setup installer on Windows 10 or 11. No administrator rights are required. Once installed, o7 Debrief starts in your system tray, ready for your next session.
Requirements
- Windows 10 or Windows 11
- Elite Dangerous on PC (o7 Debrief reads the Player Journal the game writes locally)
Licence
o7 Debrief is free and open source, released under the GNU Lesser General Public Licence v3.0.
Elite Dangerous is a trademark of Frontier Developments plc. o7 Debrief is an unofficial, fan-made tool and is not affiliated with Frontier Developments.