A cross-platform C++ library for recording, playing, and processing audio.
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Updated
Nov 11, 2024 - C++
A cross-platform C++ library for recording, playing, and processing audio.
A VR game of "Bop-it" set in an parking structure / office horror setting. Created with the Unity Engine and utilizes khrono's openxr.
An iOS application/service that aids navigation through spatialized audio
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
Reader for AES SOFA files to get better HRTFs
🎵 Spectrum3D: Transform your audio experience with real-time 3D spectrograms! This powerful tool analyzes audio from your microphone or files, displaying stunning visualizations. Compatible with Jack, it supports recording and playback. Elevate your audio projects now! [MIRROR][UNOFFICIAL]
The EAR Production Suite is a set of VST® plugins and tools for producing immersive and personalizable audio content suitable for any Next Generation Audio codec. It is based on the Audio Definition Model (ITU-R BS.2076) and the ITU ADM Renderer (ITU-R BS.2127) and enables monitoring on any ITU-R BS.2051 loudspeaker configuration.
Dolby.io Virtual Worlds plugin for Unreal Engine
Dolby.io Virtual World plugin for Unity.
VIVE 3DSP: The Spatial Audio SDK for Immersive Audio related to: ambisonic, 3d sound, VR, spatial audio, unity plugin, unreal plugin, virtual reality, immsersive audio, content development, vive SDK, DSP, and AR audio
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Binaural Spatializer Audio Plugin
The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
A cross-platform framework for developing spatial audio algorithms and software in C/C++
A Gera library for 3D browser games.
Playground offers a user-friendly GUI interface that allows users to create and manipulate 3D soundscapes in a simulated environment.
Ambisonic encoding / decoding and binauralization library in C++
A collection of MATLAB functions and scripts for spatial acoustic signal processing.
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